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Plink, a multiplayer HTML5 music game

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Re: Plink, a multiplayer HTML5 music game

#52
post #27

Unfortunately doesn't allow my Chromium-browser

Same for my Firefox Aurora, even though I think it supports the Web Audio API (not sure, though if it's really up to date).

I run the Firefox Nightly and it doesn't support Web Audio either. Shouldn't that be happening soon?

Re: Plink, a multiplayer HTML5 music game

#54
post #45
post #2

This is incredibly fun. When others joined and started making music together it immediately brought a smile to my face. The greatest part about is the music created isn't terrible.

To me it sounds as if the reason for the music not sounding like total crap is, that the author uses pentatonic scales, which are also used in improvisations. ( http://en.wikipedia.org/wiki/Pentatonic_scale )

I agree, I noticed that almost immediately. Also, the rhythms are quantized and the tempo is fixed.

It's still a very cool demo, though.

Re: Plink, a multiplayer HTML5 music game

#58
Having been through the Director, Flash and now HTML5 fads, I dream of a day when this title would suffice on HN:

"Plink, a multiplayer music game"

This is just to say - I enjoyed Plink very much and would have just the same regardless of the technology.

Re: Plink, a multiplayer HTML5 music game

#59
post #32

Hey, I'm a pianist and I have a few ideas you might consider. 1. Let me pick the colour with the numbers 1-9. 2. Let me play notes with the keyboard. (I'm not sure the best way to assign the keys, but I'm sure you can come up with something). 3. Let me play chords. That would be awesome . Great work so far!

I can't stress #2 enough: it's extremely difficult to do any complex playing without keyboard mapping. Try doing a disco hihat, a tom roll, or a repeating bassline pattern.
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