Interesting how his command line glows and shows CRT-like distortions. Is that actually how it looks, or is that post-processing applied to the video?
Overtone
11–20 of 77 posts
Re: Overtone
#12Interesting how his command line glows and shows CRT-like distortions. Is that actually how it looks, or is that post-processing applied to the video?
Re: Overtone
#13It was amazing to watch him write the flawless LISP code. The project itself is interesting, but very niche.
Re: Overtone
#14Interesting how his command line glows and shows CRT-like distortions. Is that actually how it looks, or is that post-processing applied to the video?
Re: Overtone
#15I'm so glad that somebody built a better front-end for SuperCollider. It's badly in need of a better guide and tutorial for new users, and this seems like an excellent way to go about it.
Re: Overtone
#16Overtone looks fantastic, and I've been meaning to really look into it for a while now. It seems to be an active project with a lot of momentum. I was writing something similar in Clojure, but more directly musically focused rather than on sound synths, before I found overtone. I tried installing it once a while ago, but had trouble getting SuperCollider to install and work with overtone. Are there any overtone-relat…
Re: Overtone
#17BTW After watching it I've finally submitted my first Ask HN:
What are your music prototyping solutions?
Re: Overtone
#18It was amazing to watch him write the flawless LISP code. The project itself is interesting, but very niche.
For the purpose of the video, it was probably transcribed from existing code.
Re: Overtone
#19This is what Hollywood thinks most coding is like in the world. One shot, no bugs and pure creation. All in a highly customized and beautifully responsive editing environment. Seriously though, thanks for posting this. I think music coders deserve special attention because they mix creativity and logic together so well.
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Pull requests would be even nicer...
Re: Overtone
#20Interesting how his command line glows and shows CRT-like distortions. Is that actually how it looks, or is that post-processing applied to the video?