HTML5-based physics simulation for building and animating springy creations
peterfidelman.github.io
HTML5-based physics simulation for building and animating springy creations
1–10 of 14 posts
Re: HTML5-based physics simulation for building and animating springy creations
#2Re: HTML5-based physics simulation for building and animating springy creations
#3It was really fun being able to immediately load something from the "zoo", and reverse engineer how the mechanisms worked, and try to implement it yourself.
Re: HTML5-based physics simulation for building and animating springy creations
#4I once went to a talk by the creator, Ed Burton. His message at the time was that you should not be afraid that people will use your product totally different than you intended. I can't remember his intentions, but they were very different and he was amazed by how people started to use it and what they created with it.
Re: HTML5-based physics simulation for building and animating springy creations
#5Re: HTML5-based physics simulation for building and animating springy creations
#6Re: HTML5-based physics simulation for building and animating springy creations
#7Re: HTML5-based physics simulation for building and animating springy creations
#8I wonder, does this accurately simulate the original physics? My own attempts at ended up with a slightly different feel to the physics.
Re: HTML5-based physics simulation for building and animating springy creations
#9Nice, a clone of Soda Constructor! I once went to a talk by the creator, Ed Burton. His message at the time was that you should not be afraid that people will use your product totally different than you intended. I can't remember his intentions, but they were very different and he was amazed by how people started to use it and what they created with it. https://en.m.wikipedia.org/wiki/Soda_Constructor