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A history of Hup, the jump sound of shooting games

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Re: A history of Hup, the jump sound of shooting games

#11

In a sense, every (English?) word that ends in a vowel eventually ends in a 'p' when you close your mouth. Hup! Nope! Welp! Yep!

I can’t tell what this is trying to say

I! Agree! Completely! (3 instances on where ending in a vowel does not give a ‘p’)

Re: A history of Hup, the jump sound of shooting games

#12

In a sense, every (English?) word that ends in a vowel eventually ends in a 'p' when you close your mouth. Hup! Nope! Welp! Yep!

I can’t tell what this is trying to say

I have a guess OP meant that you tend to close your mouth while jumping. But it's just my guess...

Re: A history of Hup, the jump sound of shooting games

#16
post #9
post #3

JC Denton and Lara Croft immediately sprang to mind for me. Both excellent exhibits of “hup” vocalizations.

You got any facts to back that up?

Took me a second to get the reference. (It’s one of JC Denton’s lines from the first level of Deus Ex)

Re: A history of Hup, the jump sound of shooting games

#17
post #15

They mention Goldeneye lacking a jump sound. Am I remembering incorrectly that it dind't have jumping at all?

My memory isn’t what it used to be but I recall that the Bond Spacesuit character did have the ability to jump. I have the original cartridge and a somewhat functional N64. I’ll rig it up today and verify.

Re: A history of Hup, the jump sound of shooting games

#18
post #15

They mention Goldeneye lacking a jump sound. Am I remembering incorrectly that it dind't have jumping at all?

Bond couldn't jump, but I'm pretty sure I remember enemies doing a jump and roll thing. It's been long enough that I don't entirely trust that memory, though.

Re: A history of Hup, the jump sound of shooting games

#19
The 'hup' for me will always be associated with Quake, as I played that for a long time.

When I was a youngster in the early 90s, a grade school classmate of mine had a huge computer network at home. His dad worked for the (local) Washington, DC NBC affiliate as one of their system engineers. Their house was fully networked mecca of multiple Unix, Windows, and Apple machines on different floors.

Back then most homes didn't have a computer, and if they did, it was just one. Internet connections were achieved with dial-up modems to the local BBS or service provider. Almost nobody my age was playing computer games, only people working in industry. Even fewer had a network, since online play didn't exist for most games (tho there were exceptions, like Netrek...miss that game too)

I originally learned the command line by using it to start computer games. This guy had basically ALL of the major gaming titles through about 1997, at which point I bought my own computer. Many of the other shooters back then were horror-themed knockoffs of Doom and Quake (like Hexen, Heretic, etc.), though all had their nuances. What I think of as the golden age of FPS games happened shortly after, in 98, with the release of Half-Life and Unreal.

That early experience was how I got into computing at a time when most kids had no real exposure to computers. Still miss those times.

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