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Show HN: Magma Studio – multiplayer drawing/art platform for game dev/animation

magmastudio.io

21–30 of 33 posts

Re: Show HN: Magma Studio – multiplayer drawing/art platform for game dev/animation

#21
Very, very cool! Reminds me of mid 2010's days of messing around on iscribble with other college-aged artists - there's been a huge void for collaborative art sketching ever since then and OpenCanvas.

Sending this link around to a few of my buddies.

Re: Show HN: Magma Studio – multiplayer drawing/art platform for game dev/animation

#22
post #18
post #17

Had some fun on the 9 one, and the experience almost feel like native software, quite impressive! I can't say much more as I'm on Linux, so pressure sensitivity does not work. Is it somewhere on a roadmap?

We have an experimental WebHID support for some Wacom tablets. Can you let me know your username? I can enable WebHID for you and will leave you some instructions on how to try it out.

Sounds great! I'm Woolion#1094. I'm using a Wacom Cintiq.

Re: Show HN: Magma Studio – multiplayer drawing/art platform for game dev/animation

#23
post #15
post #13

Earlier quoted context omitted.

> Today we're hiring some more people and it's a team effort! Have y'all raised capital? This is really impressive!

Took us a few months but we're now wrapping up last investor for our Seed/SAFE round.

Congrats!

Re: Show HN: Magma Studio – multiplayer drawing/art platform for game dev/animation

#24
post #22
post #18

Earlier quoted context omitted.

We have an experimental WebHID support for some Wacom tablets. Can you let me know your username? I can enable WebHID for you and will leave you some instructions on how to try it out.

Sounds great! I'm Woolion#1094. I'm using a Wacom Cintiq.

All right, you can now go to "Edit -> Connect Stylus". Try reloading if you don't see it. I pray that it works for you. It's still somewhat experimental. :)

Re: Show HN: Magma Studio – multiplayer drawing/art platform for game dev/animation

#25

This just brought back memories of openCanvas 1.1b72! I don't see it in your features, but one of the great things about OC was that it would record your entire process into a file. You could share that file so anyone could playback and pause your process.

One nice thing about OC11b72 playback is that you can change the scaling of the canvas that you do the playback on and increase the resolution of the final image

Re: Show HN: Magma Studio – multiplayer drawing/art platform for game dev/animation

#26
post #24
post #22

Earlier quoted context omitted.

Sounds great! I'm Woolion#1094. I'm using a Wacom Cintiq.

All right, you can now go to "Edit -> Connect Stylus". Try reloading if you don't see it. I pray that it works for you. It's still somewhat experimental. :)

I could see the connect stylus after refresh, but unfortunately it didn't seem to work, either on the Cintiq or the Intuos Pro. If there's some mailing list or a roadmap, I'll definitely be interested in checking out again in some time, or even beta-test :-)

Re: Show HN: Magma Studio – multiplayer drawing/art platform for game dev/animation

#27
post #15
post #13

Earlier quoted context omitted.

> Today we're hiring some more people and it's a team effort! Have y'all raised capital? This is really impressive!

Took us a few months but we're now wrapping up last investor for our Seed/SAFE round.

Still room for more? :)

Re: Show HN: Magma Studio – multiplayer drawing/art platform for game dev/animation

#28
post #26
post #24

Earlier quoted context omitted.

All right, you can now go to "Edit -> Connect Stylus". Try reloading if you don't see it. I pray that it works for you. It's still somewhat experimental. :)

I could see the connect stylus after refresh, but unfortunately it didn't seem to work, either on the Cintiq or the Intuos Pro. If there's some mailing list or a roadmap, I'll definitely be interested in checking out again in some time, or even beta-test :-)

So what could go wrong is lack of permission. Can you try doing "chmod 666 /dev/hidraw*" on root on trying again?

Re: Show HN: Magma Studio – multiplayer drawing/art platform for game dev/animation

#29
post #28
post #26

Earlier quoted context omitted.

I could see the connect stylus after refresh, but unfortunately it didn't seem to work, either on the Cintiq or the Intuos Pro. If there's some mailing list or a roadmap, I'll definitely be interested in checking out again in some time, or even beta-test :-)

So what could go wrong is lack of permission. Can you try doing "chmod 666 /dev/hidraw*" on root on trying again?

Sorry, that did not change anything. It's a bit late in Europe now, but don't hesitate to let me know about a beta.

Re: Show HN: Magma Studio – multiplayer drawing/art platform for game dev/animation

#30
I have a vague recollection that id studio (id software's tools package for making games in their engine) has neat collaborative texture painting tool that runs in the game engine. Lots of artists can be in the game level at the same time, running in the game engine, painting bits of the level. It was one of the features that came with the MegaTexture tech around id tech 5 or 6. I don't know if it was a real thing that devs used or just a demo, but the notion of collaborating on art creation live is great. Its good to see the idea coming to the web.
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