Earlier quoted context omitted.
We need much, much more childish things in life, not fewer.
Perhaps you mean childlike, not childish?
Claymorphism: Will it stick around?
101–110 of 114 posts
Re: Claymorphism: Will it stick around?
#102Re: Claymorphism: Will it stick around?
#103Neumorphism is just a style, not a complete design philosophy like skeumorphism, or the rejection of skeumorphism. It wouldn't even be compared to the two if its inventor didn't give it a clever name. It does look nice though, when not overdone. But Claymorphism? Sorry but it looks like the kind of buttons I made with the emboss effect in Paint Shop Pro in the 90s :-D. But it does give me nostalgia. I think there is…
i don’t think the case is that gradient buttons are lost knowledge the problem is it’s not fashionable anymore
Re: Claymorphism: Will it stick around?
#104Turns out what I've been calling "Pocoyo design"[0] is actually called "Claymorphism"... [0] https://www.pocoyo.com/
Re: Claymorphism: Will it stick around?
#105This seems like Corporate Memphis absorbing all facets of design. I'm surprised to not find any mention of how infantilizing this is -- childish is absolutely inappropriate. I have always not cared too much about aesthetics for any product where use is the primary factor -- especially since in most cases you can easily customize digital products -- but this trend is really putting me off to the point where I won't us…
Re: Claymorphism: Will it stick around?
#106I don't like Claymorphism, but really appreciated this article in naming a bunch of visual design styles that I stumbled over before. Can anyone recommend a good "reference atlas" with a broader range of GUI design styles and techniques?
Re: Claymorphism: Will it stick around?
#107Re: Claymorphism: Will it stick around?
#108I don't care for claymorphism at all. It does not look professional or interesting to me. It reminds me of The Sims.
But can the user make it through the UI with less clunks?
Re: Claymorphism: Will it stick around?
#109Earlier quoted context omitted.
I want to like it, but am about the same. Even after a walkthrough on youtube to a boss that I just don't have the skills to even come close to beating... not my thing.
Treat it like a puzzle game :) The game isn't hard but you've got to be willing to keep trying. If that's not your thing, that's completely fine - it's just that I felt the same way when I first started playing Demon Souls and when I went back after giving up it finally clicked for me.
I find it quite fun, but yeah there's a bunch of people who will hate it.
Re: Claymorphism: Will it stick around?
#110Thanks, I hate it. But about the burger example: Would I buy a burger from the shop with the… extreme site? You bet. Would I buy a burger from the shop with the “modern” site? Less likely! If I had to guess why that is, then maybe it’s about the effort that went into designing the page. The first site may have shit UX, but it at least they went all out with the design. The second site may have better UX, but its desi…
Out of curiosity: What is the frozen food delivery company?