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Show HN: I Made a Stupid Game

weighoff.net

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Re: Show HN: I Made a Stupid Game

#22

I love that you are using plain JS for this. I was the kid who unscrewed the Rubik's cube and screwed it back together because I am too dumb solve that. What is the deal with min_mass_kg and max_mass_kg?

Thanks. Simplest thing that works. I haven't programmed in years. I just had the idea. The last game I had released was in 1991. Seriously. I check min mass of the heavier * its multiple against max mass of the lighter times its multiple.

Re: Show HN: I Made a Stupid Game

#24
My friends and I always talk about how big a social problem scale-blindness is, so this is awesome!

Suggestions:

1. Show progress towards some fixed number of questions so you can see your score at the end so you can see how well-calibrated you are and compare with friends.

2. Add other things than weight, so people can get calibrated for other things too. Time. Probability. Money. Risk of death. Deaths (in war or from disease, e.g.). Stuff like that!

3. Have a speed mode where you have to learn to do these calculations really fast, so that you can incorporate this awareness into your day to day life and awareness of things. 4. Have a slow mode where you are trying to get everything right, so that you learn how to proceed when you really want to be sure.

5. Have a mode where nothing is within 100 or 1000 of anything else, so that you're purely focused on scale awareness and so that your ability to estimate on a 10-100 scale doesn't matter so much.

Re: Show HN: I Made a Stupid Game

#25
I quite enjoyed that.

Few (hopefully helpful) bits of feedback:

1) Would be nicer if it wasn't just an endless list of question cards. Maybe have new ones sliding in on the right, with answered ones going off to the left.

2) Visually separate the question, your answer, the correct/incorrect answer and the explanation.

3) Scores! How many right, how many in a right in a row, how did your guess compare with others etc

4) Social Interaction. Let me share my "best run in 60 seconds" and then let others see if they can beat me.

5) Pictures? Was just thinking you could have a 2x2 grid, with number and labelled picture of object in a colum, then you click on whether you think column 1 or 2 is the heaviest.

6) Stats - maybe on landing page or as commentary on your selections "Did you know the weight of the Blue-whale has the most over-estimated mass"

7) Difficulty curve (or setting), feels a bit odd after you'd put some estimate into guestimating to just be asked "does a gorilla weigh more than 5 tins of beans?" Or maybe it just currently feels too-random. I might get 20 in a row, but I can't compare myself to somebody else who got another 20 in a row right.

8) "Is greater than" is nice, but simple choice makes it too simple some times. Maybe, "Which is closest to?" - which would give you multiple options to choose from.

Re: Show HN: I Made a Stupid Game

#29
Fun game!

I have a suggestion: the huge numbers are not quite readable. Maybe add the scientific notation as well. Comparing 73,400,000,000,000,000,000,000 with 844,000,000,000,000,000,000,000 is tricky, especially since the numbers are not right aligned.

Adding a 73.4×10^21 vs 844×10^21 would be helpful.

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