Earlier quoted context omitted.
100% this. I feel like there's a ton of innovation in the cloud/container CI/CD space, but next to nothing elsewhere. In fact, some of the innovations in CI/CD make things _more_ difficult for those of us developing in other environments (such as game development). There's a lot of low hanging fruit for improving things elsewhere.
Do you work in game development? I would love to hear a little bit more about your experience. I play and follow Apex Legends and I'm always so curious about how bugs and regressions seem to make it into every one of their patches. As well as tons of new information that gets data-mined. To me, its like they don't have branches (tons of new code not accessible in the game is released in a patch) and they don't have u…
Client side encryption is basically impossible; the decryption key has to be in the executable you ship somewhere, or at least sent to the client after a connection with the server. Perhaps some encryption tiering system could work to keep unreleased locked content locked for longer but I don’t think anyone has gone through that trouble yet.