Earlier quoted context omitted.
> it's relatively obvious that the critic doesn't have the perquisite knowledge to craft a critique that can be responded to easily. Funny. My usual assumption is that if someone makes an argument that i don't have a comeback to, its that i am wrong. Typically lack of knowledge makes it easier, not harder to respond. Hell, its things like this that make crypto sound like a cult. I.e. that the primary failure of doubt…
> Genuinely curious - why not? Is it just for ideological reasons or is there an actual use case preventing you? Ownership requires decentralization. In our case, we can't make a "Steam that's owned by game developers" if the listing information (the screenshots, the titles, the descriptions, the game files, and so on) are hosted on AWS. Ownership means that, if the original creators were to walk away, the asset woul…
> In Strangemood's case, we make a decentralized marketplace for software licenses, that's owned primarily by the sellers (ie: decentralized Steam). If Strangemood stored files on S3, then whoever owns the the AWS account is the only operator, and so the product is a traditional service, rather than an asset.
I'm a but confused here on the ownership - if its the purchaser or the seller who is in control. Filecoin isn't free so i assume one of these groups has to be footing the bill.
Wouldn't this goal be equally served by just hosting it in the sellers s3 bucket (or webserver, or torrent, etc)? Someone still has to pay for and be in control of the filecoin "instance" (probably not the right word), what's the difference between that person doing that vs running their own server.