I hate that this site breaks the back button to keep on people on their site. That’s worse than loot boxes in my mind.
I hate what video games have become
11–20 of 690 posts
Re: I hate what video games have become
#12Re: I hate what video games have become
#13I have basically the opposite opinion of this article. I often hold up Rocket League as an example of a great free-to-play game. 1) You 100% can unlock a lot of cosmetic items through free play. 2) The items that you buy have absolutely no impact on gameplay and are just visuals. For the same reason that people wear nice clothes in real life, why are you surprised that some people want to look cool in a video game? A…
Re: I hate what video games have become
#14Yeah, I just avoid sucky games that do shit like that. You should too. Those "video games have become" apparently the ones you chose to play and not the ones you didn't choose to play...
Re: I hate what video games have become
#15Then I go back to writing system software.
Re: I hate what video games have become
#16I have basically the opposite opinion of this article. I often hold up Rocket League as an example of a great free-to-play game. 1) You 100% can unlock a lot of cosmetic items through free play. 2) The items that you buy have absolutely no impact on gameplay and are just visuals. For the same reason that people wear nice clothes in real life, why are you surprised that some people want to look cool in a video game? A…
Is 1) actually still true? I haven't played recently, but I recall quite a few chests that you have to buy keys for in order to get items out of?
Re: I hate what video games have become
#17I'm OK with those offering freemium and such so long as it doesn't kill off the old model. I don't think it will.
Re: I hate what video games have become
#18Re: I hate what video games have become
#19Talk about entitled. Freemium exists because of piracy. Why blame the video game industry for something caused by criminals. Developers need to eat too.
> Freemium exists because of piracy. what horse-shit, let's see the numbers. my personal take : freemium exists because the video game industry figured out to exploit the gambling bugs in the human psyche to leverage them to gain even further profit. If piracy killed gaming so badly, how are the market numbers represented from now (when piracy is rampant and distribution is easy) from then (let's say the 80s or early…