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Wipeout (PSX and Windows Source)

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31–40 of 137 posts

Re: Wipeout (PSX and Windows Source)

#31
post #12

Me as a kid discovering Wipeout soundtrack was truly mind-bending: Photek, Future Sound of London, Prodigy, Chemical Brothers, Daft Punk, Orbital and so many other gems in one go. It was overwhelmingly cool!

Same with discovering that the in-game advertising for RedBull was actually for a real beverage

Where in game advertising felt real and sensible. Yet was low key

Then advertisers went bat shit insane

Re: Wipeout (PSX and Windows Source)

#33
it's buildable

after opening Wipeout98.sln VS 2019 migrated it somehow, fixed #includes paths - use relative "..\PSX26" instead of full "\WIPESRC\.." - added missing int type to previously allowed implicit int where needed, and added _USE_32BIT_TIME_T #define to Release config (it seems it's the only config present..) I was greeted with 'missing CD drive' dialog

didn't pursued it further

Re: Wipeout (PSX and Windows Source)

#34

I’m a huge fan of the Designers Republic, the studio responsible for Wipeout’s brilliant aesthetic. Being from Sheffield, they also worked closely with Warp Records on a bunch of beautiful album artwork for Aphex Twin, Autechre and others. The studio shut down in 2009 sadly, but the website popped back online a couple years ago. I hope they keep making stuff! It seems slim that there will be more Wipeout, however. So…

Someday I want to rice my linux desktop to look like the Wipeout interface style.

Re: Wipeout (PSX and Windows Source)

#35
Never played the first one, only 2097 and 3. Really great games, managed to play it back then as a kid in the highest difficulty just fine. But if I try now, my ship gets destroyed in seconds heh.

I kinda hope someone can make this build in a modern system. Nice to see iconic games like these to be preserved.

Re: Wipeout (PSX and Windows Source)

#38
wipeout xl and soul calibur were my two favorite psx 1 games!

(i never actually owned any games myself, but psx 1 units and games were common at certain types of parties and bars back then. my psx 1 was for caetla only!)

Re: Wipeout (PSX and Windows Source)

#39

Earlier quoted context omitted.

Designer's Republic? They were definitely involved in the original design for Wip3out. The packaging and manual alone still feel fresh after almost 30 years IMHO: https://www.mobygames.com/game/wipeout/cover-art/gameCoverId... You can see the little "I love my DR" logo on the back cover: https://www.mobygames.com/game/wipeout/cover-art/gameCoverId... https://www.mobygames.com/game/wipeout/cover-art/gameCoverId... It…

I think you misunderstood the parent.

What's the non-misunderstood interpretation, because I also don't get it? If it's about Studio Liverpool, that's also wrong since Studio Liverpool was just a rename of the original developer Psygnosis after it got integrated deeper into Sony.
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