> The NES is in some sense a composite-only system. While there is an RGB mod, it's quite invasive[...] This is something that a lot of even very plugged into retrogaming people don't really get about the NES and RGB mods. I think it's very counterintuitive for people now that there is no part of the system that operates in actual 'color' information. The NES' video output is composite from start to finish[1], with p…
What made the NES so interesting?
61–70 of 127 posts
Re: What made the NES so interesting?
#62Earlier quoted context omitted.
laughs in PAL Weren't NTSC somewhat also grainier with more pronounced horizontal gaps between each scanline? Certainly seemed so.
Yes, but at a higher refresh rate - 525 horizontal scan lines @ 60hz vs 625 @50hz. Refresh rate is linked to mains frequency.
Though UK developers new what they were doing an optimised properly for pal. Goldeneye looks better on pal for example.
Re: What made the NES so interesting?
#63> The NES is in some sense a composite-only system. While there is an RGB mod, it's quite invasive[...] This is something that a lot of even very plugged into retrogaming people don't really get about the NES and RGB mods. I think it's very counterintuitive for people now that there is no part of the system that operates in actual 'color' information. The NES' video output is composite from start to finish[1], with p…
In France we had a different color system (SÉCAM), while the other european countries were in PAL, but French TV were required to have a Péritel/SCART entry by law, offering RGB input. So the french NES was basically the european PAL version with an extra PAL to RGB converter.
Re: What made the NES so interesting?
#64Earlier quoted context omitted.
In France we had a different color system (SÉCAM), while the other european countries were in PAL, but French TV were required to have a Péritel/SCART entry by law, offering RGB input. So the french NES was basically the european PAL version with an extra PAL to RGB converter.
Don't forget MESECAM and PAL-M and the other crazy things we had to deal with in the bad old days. There was one standard (PAL-M I think) that was not NTSC but the difference from NTSC was so slight that you could slap an PAL-M sticker* on an NTSC recording, and the PAL-M tape machine would play it back just fine. * The power of that sticker was amazing! ;P
Re: What made the NES so interesting?
#65Earlier quoted context omitted.
In France we had a different color system (SÉCAM), while the other european countries were in PAL, but French TV were required to have a Péritel/SCART entry by law, offering RGB input. So the french NES was basically the european PAL version with an extra PAL to RGB converter.
Wait what!? There was a French pal RGB nes?
Re: What made the NES so interesting?
#66Earlier quoted context omitted.
Yes, but at a higher refresh rate - 525 horizontal scan lines @ 60hz vs 625 @50hz. Refresh rate is linked to mains frequency.
>Refresh rate is linked to mains frequency. It doesn't have to be. Japan has a split power grid with 50Hz in the east and 60Hz in the west, but television frequency is 60Hz on both sides. https://en.wikipedia.org/wiki/Electricity_sector_in_Japan#/m...
The AC power line frequency was used for the vertical refresh rate for two reasons. The first reason was that the television's vacuum tube was susceptible to interference from the unit's power supply, including residual ripple. This could cause drifting horizontal bars (hum bars). Using the same frequency reduced this, and made interference static on the screen and therefore less obtrusive. The second reason was that television studios would use AC lamps, filming at a different frequency would cause strobing.
Re: What made the NES so interesting?
#67Earlier quoted context omitted.
In France we had a different color system (SÉCAM), while the other european countries were in PAL, but French TV were required to have a Péritel/SCART entry by law, offering RGB input. So the french NES was basically the european PAL version with an extra PAL to RGB converter.
Don't forget MESECAM and PAL-M and the other crazy things we had to deal with in the bad old days. There was one standard (PAL-M I think) that was not NTSC but the difference from NTSC was so slight that you could slap an PAL-M sticker* on an NTSC recording, and the PAL-M tape machine would play it back just fine. * The power of that sticker was amazing! ;P
Before colour TVs, Brazil used the American 60Hz System M (B&W predecessor of NTSC), so when it came time to adopt colour they couldn't choose the European PAL because it would not be compatible with current B&W TV sets, and they didn't want to adopt NTSC* because by then it was clear it was an inferior colour encoding, so they slapped a PAL colour encoding on top of a SystemM B&W signal, resulting in a 525 lines 60Hz without NTSC colour distortions (kinda best of both worlds).
* Also they didn't want to adopt NTSC because they wanted to prop the national electronics industry, so a home made standard meant local TV makers didn't have to compete with imported TV sets.
Re: What made the NES so interesting?
#68Earlier quoted context omitted.
> and especially because NTSC had trouble with stable color This is why we joked NTSC meant Never The Same Color. The last thing you wanted to see in NTSC was bright red because you'd continue to see it smear for at least 1/4 of the screen to the right. NTSC "Safe" red wasn't really red. Run a broadcast safe filter on 255,0,0 and see how far off it goes. Should be somewhere around 180,0,0 IIRC. The days of looking at…
> This is why we joked NTSC meant Never The Same Color. SECAM = System Essentially Contrary to the American Method PAL = Perfection At Last
Re: What made the NES so interesting?
#69Principally the thing it did right, having lived through the era, is bring a real video game home with Super Mario Bros. At the time I had a C64 and an Atari 2600, but would spend every quarter I could dig up at the arcade at the bowling alley next door playing pretty much anything, but especially Super Mario Bros. The Nintendo was the first console to bring the arcade home and it was absolutely revolutionary.
What it was, was the most successful console in America in that era but that was largely due to the crash in the console market over there (something that didn’t affect the rest of the world).
Re: What made the NES so interesting?
#70What made the NES great was what others have already mentioned: by 1985 chip technology was at a point where you could do hardware tiling and RAM was cheap enough that you could do nice color lookup tables. Also the NES came out during a video game crash, so competitors were holding back on making new consoles (their latest consoles were a few years earlier). Also the ability to do simple stored audio wave patterns a…