This is so cool, stuff like this makes me wish I had studied mechanical engineering instead of computer science. Does anyone know of a good route for learning the software stack associated with this stuff? I keep up with some maker YT channels like Stuff Made Here and they usually do an okay job of showing which machines were used and how each piece was made. But what they usually never show is which programs they us…
This Old Tony, Blondihacks, Wintergatan, and others have done end-to-end videos from CAD to machining to assembly. I particularly recommend Blondihacks' beginner videos: well produced, fun to watch, and cover nearly everything you need to know to get started. Also, face the reality you won't be doing work like this on day one. But you will make something fun.
Making a Stainless Steel Rubik's Cube
31–40 of 69 posts
Re: Making a Stainless Steel Rubik's Cube
#32This is so cool, stuff like this makes me wish I had studied mechanical engineering instead of computer science. Does anyone know of a good route for learning the software stack associated with this stuff? I keep up with some maker YT channels like Stuff Made Here and they usually do an okay job of showing which machines were used and how each piece was made. But what they usually never show is which programs they us…
Re: Making a Stainless Steel Rubik's Cube
#33This is so cool, stuff like this makes me wish I had studied mechanical engineering instead of computer science. Does anyone know of a good route for learning the software stack associated with this stuff? I keep up with some maker YT channels like Stuff Made Here and they usually do an okay job of showing which machines were used and how each piece was made. But what they usually never show is which programs they us…
So I'm a software engineer too, but also a cyclist. A weightweenie. At certain point, you begin to mix and match totally incompatible parts, solvable with a modest manufacturing capability. For me, the learning path was basically the same as with programming - lots of motivation, access to internet and tools (a machinist). Back in school, we were taught part sketching and machining basics, which helped a bit. I picke…
Re: Making a Stainless Steel Rubik's Cube
#34This is so cool, stuff like this makes me wish I had studied mechanical engineering instead of computer science. Does anyone know of a good route for learning the software stack associated with this stuff? I keep up with some maker YT channels like Stuff Made Here and they usually do an okay job of showing which machines were used and how each piece was made. But what they usually never show is which programs they us…
Fusion 360 has a free version and is very approachable. It's pretty popular among 3D printing hobbyists, but you can use it for all kinds of 2D and 3D designs.
Re: Making a Stainless Steel Rubik's Cube
#35I never realized before that the sliding surfaces inside the cube are cylindrical, not spherical.
Re: Making a Stainless Steel Rubik's Cube
#36Re: Making a Stainless Steel Rubik's Cube
#37Earlier quoted context omitted.
Fusion 360 has a free version and is very approachable. It's pretty popular among 3D printing hobbyists, but you can use it for all kinds of 2D and 3D designs.
Onshape also has a free tier [0] and is popular amongst hobbyists and education. [0] https://www.onshape.com/en/products/free
But these days, I do highly recommend Onshape -- it breaks down a lot of the 'rules' that I thought I knew about CAD software. I started using it about two months ago; one of my clients uses it for real industrial design of some IoT hardware, so it is powerful enough to do real things. Before I started using Onshape, I thought that 1) all CAD software was a million billion gigabytes, and required stupidly powerful hardware for no readily apparent reason, and 2) had an annoying licensing model that requires you to jump through hoops to get access to the free tier. Well, neither of these are true with Onshape: I went from 'hmm, maybe I should try this for my personal projects' to 'constraining a sketch' in about 90 seconds ... on Linux ... in Firefox ... on my Shenzhen ThinkPad ... with an Intel GPU. I was blown away at how much it failed to suck.
Anyway, my suggestion on choosing software is: it probably doesn't all that much matter. What you want to learn is the CAD mindset, not the software. An experienced MechE once told me that if you are not careful, you can end up writing 'spaghetti CAD'. These tools these days give you a lot of features that are, in theory, more expressive, but in practice, can result in unmanufacturable parts or unmaintainable designs: be careful!
Re: Making a Stainless Steel Rubik's Cube
#38Regarding the Stainless Steel Rubik's Cube. What a work of art!
Re: Making a Stainless Steel Rubik's Cube
#39This is so cool, stuff like this makes me wish I had studied mechanical engineering instead of computer science. Does anyone know of a good route for learning the software stack associated with this stuff? I keep up with some maker YT channels like Stuff Made Here and they usually do an okay job of showing which machines were used and how each piece was made. But what they usually never show is which programs they us…
This Old Tony, Blondihacks, Wintergatan, and others have done end-to-end videos from CAD to machining to assembly. I particularly recommend Blondihacks' beginner videos: well produced, fun to watch, and cover nearly everything you need to know to get started. Also, face the reality you won't be doing work like this on day one. But you will make something fun.