Live data from Hacker News

Adobe Flash 11 is now stable for 64-bit Linux

adobe.com

11–20 of 54 posts

Re: Adobe Flash 11 is now stable for 64-bit Linux

#12
post #6

Does that include the fancy Unreal Engine stuff, too? For example, this: http://www.youtube.com/watch?v=UQiUP2Hd60Y

No. flash 11 won't have GPU acceleration on linux. Adobe said there were too many driver issues.

That's a shame - From 10,000 ft, it should be possible to make it as least as stable as WebGL in Chrome + Linux. That, from my limited sampling has been good enough for ongoing development, and maybe deployment with caveats.

Re: Adobe Flash 11 is now stable for 64-bit Linux

#15
post #8

does this mean that a video doesn't trigger 100% CPU usage anymore? can't wait to try it

Depends on the video, the CPU, the GPU, and how the video is displayed in Flash, but yes, it should work better, more often (though I'm not sure the 64-bitness is that relevant compared with the other stuff).

Re: Adobe Flash 11 is now stable for 64-bit Linux

#16
post #11
post #3

With respect to Mr Jobs, it's nice to finally see a story up that isn't about him.

Flash isn't the best story to start with :-\

Speaking as a Linux user, this is as significant as the first time I got sound to work. Flash on Linux (especially 64 bit) has been horribad. Hopefully it's less bad now.

Re: Adobe Flash 11 is now stable for 64-bit Linux

#17
post #10

When will it be stable for OS X? I'm not joking.

Amen. I'm sick of my laptop sounding like a 747 every time I look at a video.

It's not easy getting a 747 rumble out of a laptop. You're lucky, the sound is usually tinny.

But there's a difference between "stable" and the situation where the cpu does the grunt work for the video instead of your gpu hardware. If Adobe and Apple can play nice maybe they can assist each other in getting the above changed in order to lessen the load on your cpu. It's more a "flash meets mac" thing, meaning both sides could do well to help resolve imho.

Re: Adobe Flash 11 is now stable for 64-bit Linux

#18
Since I'm running Ubuntu, I decided to try the 'download for Ubuntu' option on the download form. It went down like this:

- Firefox asked me whether I wanted to launch the 'apturl' tool. I accepted its suggestion.

- I got a dialog saying "This will enable the Canonical Partners repository". I'm pretty sure I already had it enabled, but sure, what the hell.

- I got the usual 'downloading updated package lists' dialog.

- I got an error dialog complaining that 'adobe-flashplugin' is a purely virtual package.

And that was that.

Guess it's back to trusty ol' tarballs.

Re: Adobe Flash 11 is now stable for 64-bit Linux

#19
post #6

Does that include the fancy Unreal Engine stuff, too? For example, this: http://www.youtube.com/watch?v=UQiUP2Hd60Y

No. flash 11 won't have GPU acceleration on linux. Adobe said there were too many driver issues.

Flash is a product by Adobe. It's not an open standard. Adobe is only one company with limited resources. It's time to uninstall it and move on.

Re: Adobe Flash 11 is now stable for 64-bit Linux

#20
And it's still rather far from being mature.

Debian squeeze x64 user of Chrome with nvidia-* 260.19.44-1 drivers here.

For instance go to:

[url-redacted]

1. RBM on flash content, Settings. Now try to set anything with mouse (i.e. w/o using keyboard, especially Tab + Space).

2. RBM on flash content, Zoom in. How much of the view has been redrawn?

Now let's go to vimeo:

[url-redacted]

And HD video still doesn't play smoothly and it's sometimes off-sync. My desktop ([url-redacted]) surely isn't top-notch one, but outside of Flash world I can use it to watch 1080p50p video material, so something is wrong with Flash, and it's even worse in Linux department, unfortunately.

Post reply on HN