Open Golf: A cross-platform minigolf game written in C
21–30 of 99 posts
Re: Open Golf: A cross-platform minigolf game written in C
#22Re: Open Golf: A cross-platform minigolf game written in C
#23Any recommendations to learn to build cross-platform games like this? I work on frontend projects day-to-day. I'd love to build a simple cross-platform game in C/Zig/C++ for some variety and to learn lower-level programming. I've looked at Handmade Hero in the past but its specific to Windows at the moment.
Think of a system as shipping data packets around, then it should be much easier to see how to swap out the platform parts.
Re: Open Golf: A cross-platform minigolf game written in C
#24Browsing the Sokol Github, it looks like it's compiling to web assembly. I'm not very familiar with web assembly, how does one normally debug it?
Re: Open Golf: A cross-platform minigolf game written in C
#25Re: Open Golf: A cross-platform minigolf game written in C
#26Typically there's big companies with large dev teams working on accomplishing such a feat & this project does it with with a 50 year old language and a handful of libs
Re: Open Golf: A cross-platform minigolf game written in C
#27Re: Open Golf: A cross-platform minigolf game written in C
#28After spending my career working in higher level languages, I'm always impressed by what people can do with languages like C. It's not just for drivers anymore.
Re: Open Golf: A cross-platform minigolf game written in C
#29The ball shouldn't go in easily if you hit too hard.
Re: Open Golf: A cross-platform minigolf game written in C
#30After spending my career working in higher level languages, I'm always impressed by what people can do with languages like C. It's not just for drivers anymore.
It used to be the norm to write games in C. In fact it used to be the norm to write them in assembly, C was seen as a higher level abstraction that sped up games development once upon a time.