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I Think Your App Should Be Free

blog.earbits.com

51–60 of 242 posts

Re: I Think Your App Should Be Free

#51
post #46

Earlier quoted context omitted.

Nine Inch Nails seem to be one of the few bands who are able to look into the future. They offer most(all?) of their music for free to download and make their money touring and selling other merchandise.

In a future with rampant piracy, what I see is a whole lot less music and software. We won't even notice. It's not like we'll wake up and suddenly apps will be gone. We probably won't even be able to measure a decrease year-over-year in app production. What we'll never notice is that twice as many apps or ten times as many apps would have been created, or would have had much better quality, if the creators had been p…

I think you are absolutely wrong about this. You might be correct when it comes to mid- to low level professional music/software. But the threshold to producing and releasing music and software is getting lower all the time. These days, kids can go online and find tons and tons of instructional material and peer support for learning to play musical instruments or make software. They can noodle around at home with amazingly cheap equipment, record using the best recording software in the world at levels of fidelity only dreamt of a few years ago, and release it to the public without paying a single dime.

I think we'll see amateur music and free/open software quickly fill the gap left by professional musicians. And people will keep finding ways of financing their love (playing music). In fact, I don't know many of my favorite musicians today who make a living from their music. They all work day jobs. Music is their passion. If anything, they lose money from releasing albums.

Re: I Think Your App Should Be Free

#52
post #46
post #28

Earlier quoted context omitted.

From a business/industry perspective (ignoring for now the ethics of piracy or the wisdom of combating it with mass lawsuits), the biggest difference between digital software and digital music is that lots of software providers are still providing value from distribution . Especially with database-driven apps and SaaS products, distribution (hosting) is still most of what you're paying for. If someone leaked the back…

Nine Inch Nails seem to be one of the few bands who are able to look into the future. They offer most(all?) of their music for free to download and make their money touring and selling other merchandise.

They also were famous without and long before the whole Internet MP3 craze. They already had a fanbase.

Re: I Think Your App Should Be Free

#53

Earlier quoted context omitted.

Also, people can support an musician by buying concert tickets and merchandise. Software doesn't let people "morally offset" piracy in other ways.

The whole idea of moral offsetting is nonsense. That's like saying that I'm going to steal Oreos from the grocery store but make up for it by buying milk.

To be fair, it's more like saying you'd wait for Oreos to come to town, pay an outrageous sum of money to view them and then buy milk at four times what you'd normally pay for it.

It's not that I think music piracy is justified, but let's not understate the reality of merchandising and touring prices in the music industry.

When people feel they're being ripped off, they're probably going to be more likely to not feel so bad when they return the favor.

Re: I Think Your App Should Be Free

#54
post #50

Earlier quoted context omitted.

In a future with rampant piracy, what I see is a whole lot less music and software. We won't even notice. It's not like we'll wake up and suddenly apps will be gone. We probably won't even be able to measure a decrease year-over-year in app production. What we'll never notice is that twice as many apps or ten times as many apps would have been created, or would have had much better quality, if the creators had been p…

I agree with your assertion of a decrease in apps and music in time, but for complete different reasons. There are numerous songs and apps out there which aren't even worth the cost of listing them. Hopefully in time we'll see a lot less fart apps for $5 and the umpteenth song about a weekday from people who see it as a quick way to make cash and not something they have a passion for. If both of these industries were…

Why can't we let people have passion for software or music and also make money at it? Should I need to pursue software development in my 2 free hours at night after coming home from flipping burgers because only jobs that involve production of physical goods that can't yet be copied still pay the bills? How can anyone afford the time to become a professional in this kind of future? Even if someone had the "passion" to give up everything else in their life, I don't think they should have to. Just thinking about it is depressing. The parasites will walk around happily listening to their free music in their makerbot printed mp3 player (from pirated plans) and collect their social security checks from the government, while software developers and musicians slave away in $200 basement apartments 10 hours per day, and are looked down upon by everybody around them for not being successful by doing something profitable. That's where I see this going.

Re: I Think Your App Should Be Free

#55

What is the moral of this story? "I'm an App Developer, therefore I shouldn't pirate music"? Ultimately, piracy breaks down to "people want your stuff, but you've priced it too highly". In the case of apps, that's all it is. In the case of music, it's a little different. Music is cheap, but it's rare that you can get it in a good format: everything is lossy, and for people with good audio kit and good hearing, that m…

Who determines what is priced 'too highly'? Also, do people have a right to content/things created and sold by others? Whatever happened to going without? If we were talking about clean water, I can get behind saying every person has a right to it.. but with rights comes duties.. though when it comes to the latest TV shows and other things I must admit I'm a little indifferent. An example is here in Australia for the longest time for seemingly arbitrary reasons we've always been very 'behind' America when it comes to showing new episodes of TV shows so many people say that's the reason why they 'pirate' TV shows. Why can't they just wait? Once again, if it was water there is a certain amount of possible time they could wait but when it's the latest episode of House..

Ultimately I would say piracy usually breaks down to people wanting things for free. If we stop looking in our inside circles (Enthusiasts, developers, etc—the 'enlightened') and then look outside at the mythical average man, or, the masses.

Recently someone in my Facebook feed made a comment about loving BitTorrent (Hey, at least he and others are moving on from Limewire) because he could get movies for free. This comment had a few 'lol awsome' words in it. Also, think of how people latch onto "GET RICH QUICK" schemes, late-night ads promising amazing abs at minimal work, etc.

Hell, consider myself too. Back in high school I would pirate a lot of games and finish them. Why? Because I wanted them and didn't always have the money. Note: Throughout my life I've also purchased a ton of games starting back with Hocus Pocus, Raptor and Warcraft. ;) I've long since stopped and now if I want to play a videogame I will either buy it or go without. Take Portal 2 for example, I've been more carefully budgeting my money and am yet to buy it. I haven't died, yet!

Re: I Think Your App Should Be Free

#56
Who are these people that go to 132 different android app markets to find a free version of the software they see on google's market for $0.99? Are they really the kind of demographic you need to worry about?

Re: I Think Your App Should Be Free

#57
post #50

Earlier quoted context omitted.

I agree with your assertion of a decrease in apps and music in time, but for complete different reasons. There are numerous songs and apps out there which aren't even worth the cost of listing them. Hopefully in time we'll see a lot less fart apps for $5 and the umpteenth song about a weekday from people who see it as a quick way to make cash and not something they have a passion for. If both of these industries were…

Why can't we let people have passion for software or music and also make money at it? Should I need to pursue software development in my 2 free hours at night after coming home from flipping burgers because only jobs that involve production of physical goods that can't yet be copied still pay the bills? How can anyone afford the time to become a professional in this kind of future? Even if someone had the "passion" t…

I think you misunderstood what I was arguing. I am not against someone making _good_ software for money. One only needs to take a look at Humble Bundle that prominently show people will pay for software. 148,194 people have paid a total of $690,575 for a package that is delivered in the way a user wants: No DRM, download straight from the website, heck even integrate with Steam.

There is nothing stopping those 148,194 people from going and pirating those games, but they haven't because people will pay for a product.

Positive some of those people won't even play the games but donated just to support the idea. (I am one of those).

Re: I Think Your App Should Be Free

#58
post #24

Music or software, it's an interesting point. SaaS is one fix. Bill Gates had problems with copying way back in 1976. It seems to have worked out OK for him. http://en.wikipedia.org/wiki/Open_Letter_to_Hobbyists

> Many felt the software should be bundled with the machine and the current distribution method was Gates' problem. Others questioned the cost of developing software.

So the rebuttals were "it's hard to get" and "it shouldn't cost that much." Man, I heard that somewhere recently...

Re: I Think Your App Should Be Free

#59
If musicians had nearly as much stake in their distributed product, from a percent standpoint, as a startup founder has in his/her business, or if the music industry were remotely as equitable, all things considered, as the software industry, then the essay's apparent allegory might ring a little more true to me. But the practical reality is musicians don't have a similar stake, or a similar chance at making a sustainable living, as software founders.

If I were to reverse The essay's tactic, by way of, for instance, rewriting a paragraph of another certain famous essay about the music industry (which is admittedly dated but still mostly relevant even in the age of iTunes), you could see the contrast pretty quickly. I doubt that anybody would agree that the software industry is this bad. Let's call this hypothetical essay "The Problem with Software" and see if you agree (with apologies to Steve Albini):

"Whenever I talk founders who are about to sign with a major startup incubator, I always end up thinking of them in a particular context. I imagine a trench, about four feet wide and five feet deep, maybe sixty yards long, filled with runny, decaying shit. I imagine these people, some of them good friends, some of them barely acquaintances, at one end of this trench. I also imagine a faceless Angel Investor at demo day holding a fountain pen and a contract waiting to be signed."

Let's say my hypothetical essay goes on to itemize point-by-point in a detailed and authoritative way how startup incubators and VCs virtually always end up screwing over founders and developers every time...well it couldn't because there are no such numbers, no similar data, because in general software startups don't operate that way. The dynamics in the two industries are entirely different and the analogy doesn't work, for various reasons not the least of which is that the average founder has a far higher chance of making money, according to the known risks, than the average musician relying on sales and downloads. VCs, in general are far more equitable (big assumption there but I'll stand by it anecdotely) than the average label, which operates on long-standing numbers-manipulation that rarely if ever compensate artists fairly or transparently. This doesn't make piracy right, it just makes attacking it relatively inconsequential to the artist.

The essay is right, albeit ironically so, about one thing. The music industry has indeed moved on. The future is much more than live events, though, it's innovative business models (like, say, for instance Earbits', which I'm intrigued by and really hope works) and creative manipulation of new media, as bands like Pomplamoose and OK Go have done. The music industry is a dinosaur, and piracy is only a small part of the problem. The main issue is that the music buying public is jaded, fragmented and far less easily manipulated into buying than in the past. The available music is vast in number and the average music fan can listen and partake in countless genres and acts, only a few of which might be shared by friends.

The essay's principles are in the right place -- defending the incomes of musicians, but the allegory ignores a chasm of differences between the two industries, the massive inequity of the music industry towards artists, and the simple truth that there's nothing anyone can do about it, certainly not through the old RIAA/ASCAP/etc. model.

Re: I Think Your App Should Be Free

#60
I think Search engine services showed us the way, how one could provide an essential service as free and make money using more subtle ways .. Apps (developers) would have to go down that way eventually ..
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