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I Think Your App Should Be Free

blog.earbits.com

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Re: I Think Your App Should Be Free

#3
Reading this, I sympathise completely with the developers (being a developer myself). And I also see the uncomfortable parallel with arguments I've seen/made about the music industry.

Poignant.

Re: I Think Your App Should Be Free

#5
From day one my gut has always told me that Android users are pretty much like Amiga users were back in the day -- the idea of paying for software (any software!) seems like a bad idea. That may be good news if you're Google or a carrier, but it's bad news if you're a developer.

To me fair if Android is part of the "Google way" and maybe the solution is to have advertising bring in revenue (which goes back to AdSense). On the other hand iOS reminds of the Mac back in the day: The users seem to be willing to pay for software -- however that software better be damn good.

So perhaps the solution is to really think of both platforms as being a very different play from each other. Most developers think of their program as something to port between platforms, but maybe that's not what this ecosystem is about? In the same way the games that you would build for Nintendo DS wouldn't even be aimed at the same audience as the Xbox.

Re: I Think Your App Should Be Free

#6
post #4
post #2

I must have missed the back story. Are people really able to just launch cracked versions of apps back to the Google App Store?

Read the article again. If you still don't get it, take a look outside the article at the rest of the page :)

And in case anyone still doesn't get it, replace "app" with "music", or "song" ;-)
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