Earlier quoted context omitted.
> can offer that we can't currently do without the use of a Blockchain. The real issue with responses like this is that you can do anything with computers anyway. The blockchain basically gives you a * Globally writable database * With stored procedures * And row level security Now, you can always swap out that with a centralised service. Turing machines can do stuff and machines can talk to each other. Whether it's…
`Build the integration with my game & a generic API` Seem to be missing a few steps here
But OK if you want to break it down more:
* Have the user prove they own a specific account (https://walletconnect.com/ I would guess would be a simple approach to this)
* Make a REST API call to check if they own the item (edit - to clarify, the API already exists, you just need to do a single get request)
* Set local flag in game to say "yes they own the item"?
What more detail would you need?