Pockit: A tiny, powerful, modular computer [video]
221–230 of 238 posts
Re: Pockit: A tiny, powerful, modular computer [video]
#222Earlier quoted context omitted.
So you are arguing this is better because you don’t have to throw it all together but then arguing throwing everything is not that bad? At least USB has and will be supported for years. The next revision will likely be incompatible with this limited cross connector (which I admit is cool nonetheless).
No, I'm saying the modularity has limits that are defined by the use-cases this is designed for. Which seems to be smart-home applications and/or quick prototyping. A 25 dollar compute module seems like a perfectly sensible compromise to me in that context. If you need the modularity and power of a desktop computer so you can install a boat-load of RAM or upgrade the video card, get a desktop computer.
Re: Pockit: A tiny, powerful, modular computer [video]
#223As far as I can tell, this is a single individual that has done all of this work. I am floored at the design and intricacy of this project. Really, truly blown away. I'm sure there are plenty of edge cases to correct for but I haven't gotten so excited by a demo in a long time. I've obviously signed up to learn more.
Hey HN, Solder_Man here. I am the guy behind Pockit. Thrilled to see this modularization effort has the support (and useful criticism) of so many deep thinkers in this thread. First, a clarification: Since people have brought up the topic of "hard to believe one guy handled all aspects", I want to state that while this is my concept and my project (and I've devoted nearly every waking hour since 2020 to it), I'm no j…
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Re: Pockit: A tiny, powerful, modular computer [video]
#224As far as I can tell, this is a single individual that has done all of this work. I am floored at the design and intricacy of this project. Really, truly blown away. I'm sure there are plenty of edge cases to correct for but I haven't gotten so excited by a demo in a long time. I've obviously signed up to learn more.
I am floored by the design. However, the most complex and costly part is the PCB and circuit design. The PCBs used in the blocks are absolutely awesome. Thanks to 3D printers that are cheap, the casing and other plastic materials are easy to make. All that being said, this has very low chance of becoming a real world product. Real world is messy, dirty, wet and an absolutely shitty place for snap on electronics. What…
Re: Pockit: A tiny, powerful, modular computer [video]
#225I can't even imagine how complex the code must be behind the scenes for all of that to work together.
Re: Pockit: A tiny, powerful, modular computer [video]
#226https://www.reddit.com/r/Pockit/comments/plhugs/is_this_proj...
Re: Pockit: A tiny, powerful, modular computer [video]
#227As a work of a single person this project is totally amazing. The author is a gem.
Re: Pockit: A tiny, powerful, modular computer [video]
#228Perhaps slightly more realistically speaking, could they be made stackable? Perhaps this could be a way to set up certain operations, for instance you could have some hardware for doing efficient convolutions on a camera feed as a "middle" block.
Re: Pockit: A tiny, powerful, modular computer [video]
#229Re: Pockit: A tiny, powerful, modular computer [video]
#230Earlier quoted context omitted.
The problem with this idea is that it assumes we have to make trade offs: case in point, remember pre-smartphone? I had a PDA which didn't have a camera, didn't have wifi - just a hardwired connection. Now I have sitting next to me a smartphone which has 5 cameras, GPS, wifi, bluetooth, NFC, 128GB of storage and 4G. Basically on a mass production scale it is always going to be cheaper just to put every feature in one…
What I like about platforms like this is the possibilities they open up for major players to experiment with weird form factors again. Basically the cost of software development, mostly. I loved some of the insane designs prior to manufacturers deciding that the iPhone form factor was the way forward. That said, Moto/Google did try something like this once, "Project Ara" which never really went much of anywhere. It l…