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MicropolisJS: A JavaScript clone of the original SimCity

graememcc.co.uk

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Re: MicropolisJS: A JavaScript clone of the original SimCity

#12
post #6
post #3

Any framework used in this project?

jQuery

During my day job I use Vue and and Typescript. In my side projects I use Java to build web apps and to serve the pages and jQuery to add bits of dynamic interactivity. Love jQuery. I miss the old days, everything is so overly complex now.

Re: MicropolisJS: A JavaScript clone of the original SimCity

#13
post #4

Oh this brought back memories. I remember playing Sim Ant on my Macintosh Classic for hours on end. The same look and feel. Just that I had a b/w screen. What a great way to have a throwback Monday.

I grew up with color screens on everything but my GameBoy Pocket. But for some reason the B/W laptop my oldest sister had gotten for college in the early 90s made it's way home for me to mess with and I was surprised how well so many of my favorite DOS games worked in B/W.

Re: MicropolisJS: A JavaScript clone of the original SimCity

#14
post #5
post #4

Oh this brought back memories. I remember playing Sim Ant on my Macintosh Classic for hours on end. The same look and feel. Just that I had a b/w screen. What a great way to have a throwback Monday.

document.getElementById('wrapper').style.filter = 'grayscale(100%)';

Why not just:

    document.body.style.filter = 'grayscale(100%)';
EDIT: Actually, neither of these approaches actually works for the game it seems. The map and any actual "tiles" are hidden when this is put in place, whether it's on the wrapper or the body.

Re: MicropolisJS: A JavaScript clone of the original SimCity

#16
post #10
post #4

Oh this brought back memories. I remember playing Sim Ant on my Macintosh Classic for hours on end. The same look and feel. Just that I had a b/w screen. What a great way to have a throwback Monday.

Sim Ant was the first game I bought with my own money, back in the day, as my start to collect ALL the Maxis games after getting my hands on SimCity + SimEarth. This was an excellent thing to wake up to.

I really wish I could play SimAnt on my iPhone.

Re: MicropolisJS: A JavaScript clone of the original SimCity

#18
post #5
post #4

Oh this brought back memories. I remember playing Sim Ant on my Macintosh Classic for hours on end. The same look and feel. Just that I had a b/w screen. What a great way to have a throwback Monday.

document.getElementById('wrapper').style.filter = 'grayscale(100%)';

Green monochrome emulation:

    sepia(1) hue-rotate(54deg) saturate(3)

Re: MicropolisJS: A JavaScript clone of the original SimCity

#20
This is so much fun. I love the simplicity of the original feel of the game. No need for fancy graphics, etc. for it to be enjoyable.

And I'm amazed at 0 browser issues or weirdness. Takes me right back to my Tandy 1000.

My only wish it had the help stuff to remember how to resolve some of the problems in the city. I can't remember if that was in the game or in the book back in the day. I have housing and unemployment problems but have unpopulated residential, commercial, and industrial blocks. I know I'm missing something but my memory from the 80s/early 90s is failing me.

Instantly remembered to slow it down after a while to maintain roads and rail, get to nuclear power ASAP, keep industrial away from residential, build parks, and all of that.

Will need to start over again after a bit with better planning :).

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