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Show HN: I made a little math game named Summle

summle.net

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Re: Show HN: I made a little math game named Summle

#11
post #8

#Summle #7: 3/5 = = = I like it. Some UX tweaks would be nice, maybe an undo, a clear all, and perhaps some helpful focus shifting (of which tile is being intended for a click) depending on context.

Another thought, having an in-app calculator (so one could free calculate factors of an arbitrary number) might generate interesting data to see the approaches your users take? I could see how that might be interesting data for cognitive mathematics research.

Re: Show HN: I made a little math game named Summle

#12
post #8

#Summle #7: 3/5 = = = I like it. Some UX tweaks would be nice, maybe an undo, a clear all, and perhaps some helpful focus shifting (of which tile is being intended for a click) depending on context.

The undo function is in the works.. to clear all you can refresh the page (or click the logo). There is an effect when a tile is filled but perhaps it needs to be more dramatic.

Re: Show HN: I made a little math game named Summle

#16

It was not clear to me that "the" solution didn't require all the tiles. Or that there were multiple solutions. In the end, I did all the steps in my head, and then refreshed the page to do it in 3 steps. But it's not really an "iterative" game.

The rules are on the info page - maybe not that obvious.

Re: Show HN: I made a little math game named Summle

#17
post #5

Nice. Summle seems a bit easier to get into than https://nerdlegame.com

Nerdle works like Wordle. This works differently.

You can burn yourself early by doing an incorrect equation, and the only way to finish is to reset by refreshing the page.

So it is more of a learning game then a competitive/iterative game.

You could do it all in your head (or in another program/on paper) to do it the best way on your first try, but you can't fix mistakes once trying something teaches you something.

Re: Show HN: I made a little math game named Summle

#18
post #5

Nice. Summle seems a bit easier to get into than https://nerdlegame.com

Nerdle works like Wordle. This works differently. You can burn yourself early by doing an incorrect equation, and the only way to finish is to reset by refreshing the page. So it is more of a learning game then a competitive/iterative game. You could do it all in your head (or in another program/on paper) to do it the best way on your first try, but you can't fix mistakes once trying something teaches you something.

You can click on numbers to remove them, so that you do not need to refresh the page.

Re: Show HN: I made a little math game named Summle

#19

> I made this game for my children to play Mathematician here. It's fun, but it's quite hard! How old are your children? [spoiler alert?] I finally solved it in 4 steps. It needs a lot of backtracking planning. I has to guess which will be the last expression and try to reach the numbers that it used. I don't play too much Wordle, but my approach was just trying to find a word that is not to stupid (like reusing a lo…

> It needs a lot of backtracking planning. I has to guess which will be the last expression and try to reach the numbers that it used.

I ended up creating a mental factorization table of the target number with only the available numbers as factors. That pretty "quickly" lead to a solution in only three steps.

I put the "quickly" in scare quotes because I essentially brute forced the problem.

Re: Show HN: I made a little math game named Summle

#20

It was not clear to me that "the" solution didn't require all the tiles. Or that there were multiple solutions. In the end, I did all the steps in my head, and then refreshed the page to do it in 3 steps. But it's not really an "iterative" game.

The rules are on the info page - maybe not that obvious.

Yup - I skimmed them, so that's on me! Don't let me being relatively harsh discourage you.

It's a good, educational game that makes you think. It just feels very different from something like Wordle, and that's OK.

Now that I got the hang of it, I tried the easy and hard modes as well, and got them both on the first try without having to undo anything.

But as others said, I looked at the available numbers, figured out what I had to multiply to get close, what I'd have to add/subtract to get the rest of the way, and how I'd use the leftover numbers there to make the addition/subtraction possible.

Basically I brute-forced it in my head. But I think it would be enjoyable if it somehow felt more iterative, and less like I was working from the solution backwards, and then just filling the steps in all at once.

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