I'm not saying a compiler pass is a problem: I'm pointing out that Go fanboys originally said that they needed a single compiler pass, and that was why Go couldn't have generics. But Go has abandoned single pass a long time ago, and Go still doesn't have generics, and when it does have generics, it will have an abstraction so complex that it makes adding another compiler pass look simple.
If anything, I think compiler time is worth a lot less than developer time for the vast majority of projects, and if a compiler pass saves developers even a little time, I say add the compiler pass (within reason--don't keep doing this until the compiler grinds to a halt). This is fairly obvious and encoded into the compilers of almost every compiled programming language. But Go is learning this 12 years into its existence when everyone else knew this before Go existed.
As for goroutines being limited: here's a practical example:
1. Write a basic two-person p2p chat in Go and some other appropriate language. At a high level, each user client has a message log, and the other user can write messages to it. Since the arrays are single-reader, single-writer, there's no real problem, just use an array: this is a nice demo of how simple Go is! You don't need all these fancy abstractions!
2. Expand the chat to include a third person. Again, everybody gets a message log, but now more than one person can write to it. Now, your message log is multiple writer, single reader (assuming each user can maintain their own log of messages they've sent so they don't need to read other people's logs to get those--there's an implicit copy here but that's fine). In Go, start over and write a probably-buggy implementation of a SRMW queue because Go is too simple to have that already. In any reasonable language, wrap writes to your message logs in a built-in queue that's already thread-safe. Note here that "any reasonable language" in this case includes Java (LOL!). In Erlang/Elixir/Clojure, you may literally have accidentally supported a third user already and have to make no changes. There are of course other go implementations which are maybe more idiomatic, but none of them approach the simplicity of a language that supports message passing.