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Show HN: I made a web game called Almost Pong

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Re: Show HN: I made a web game called Almost Pong

#52
One thing to consider to increase the difficulty is to make jumping add to the vertical velocity a la flappy bird, rather than fix it to a certain positive vertical velocity. Right now a reliable strategy is to let the ball fall to a certain angle below the paddle, then spam jump to get a fixed trajectory to the paddle.

Re: Show HN: I made a web game called Almost Pong

#53

One thing to consider to increase the difficulty is to make jumping add to the vertical velocity a la flappy bird, rather than fix it to a certain positive vertical velocity. Right now a reliable strategy is to let the ball fall to a certain angle below the paddle, then spam jump to get a fixed trajectory to the paddle.

I disagree with this. I think it is fun as is
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