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Mojang to Require a Microsoft Account to Play Minecraft

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Re: Mojang to Require a Microsoft Account to Play Minecraft

#71
post #68
post #56

Earlier quoted context omitted.

Well, if your kids are slightly older, you have the opposite problem: everyone older than 12-13 tends to want to play on Java. My oldest is right on the cusp where his friend group is split down the middle. It's super dumb.

Why would they suddenly want to play on Java? Is it the mods?

Probably because the older version is Java, so if you grew up being intrroduced by people older than you, the Java would have more staying power.

Re: Mojang to Require a Microsoft Account to Play Minecraft

#72
I'm doing this process now and it is a total pain due to how long their emails take to arrive.

So far I needed to:

- Reset my password

- Answer security questions I created as a kid, had no idea to the answers, had to reset them

- Finally, need a code to begin the migration

Each step requires an email confirmation or code, which takes 5-10 minutes to arrive, and for the last step, the session seems to timeout around 10 minutes. This is pretty frustrating as it has taken 30+ minutes to do, I can't imagine kids will have much patience or even understand what the purpose of this is.

Re: Mojang to Require a Microsoft Account to Play Minecraft

#73
post #29

Jeez. Microsoft account management is absolutely trash. They try to do clever things, but they don't really think things through. As an example: while trying to get excel installed on a Windows VM, running on a Linux host, I found that if your user agent shows you're running Linux, their admin panel will show you a completely different set of already-purchased applications available to install. Took somewhere between…

Why would your user agent show you're running linux in a VM?

Re: Mojang to Require a Microsoft Account to Play Minecraft

#74

"Now just to be clear, migrating from Mojang to Microsoft accounts is 'mandatory'." Whoever made the poor word choice of "mandatory", rather than "required", ought to leave marketing altogether and instead teach in a middle school.

I don't understand the difference?

One is far more aggressive and off-putting than the other.

Re: Mojang to Require a Microsoft Account to Play Minecraft

#76
post #56
post #54

Earlier quoted context omitted.

Yeah it’s a mess, when you’re on Linux you buy Java initially without caring much, then you are in for a surprise and some interesting reads when the kids want to play with friends… I don’t understand why I can’t just have both on the same account, prevent the unpleasant surprises. I mean it’s the same game (from the outside).

Well, if your kids are slightly older, you have the opposite problem: everyone older than 12-13 tends to want to play on Java. My oldest is right on the cusp where his friend group is split down the middle. It's super dumb.

I have had Bedrock kids over and they crossplayed with my Java kids using GeyserMC [0] on my server, which tickles the inner nerd, but there are always minor glitches.

[0]: https://geysermc.org/

Re: Mojang to Require a Microsoft Account to Play Minecraft

#77
post #24

Through terrible process and QA on their end, MS essentially stole a copy of the game back from me with this change. My son got an email saying he needed to migrate our Mojang account to an MS account and he clicked through like the email said. Problem was the Microsoft account he migrated to already had a Minecraft purchase. Now I essentially lost a copy of the game because we technically have two Minecraft accounts…

> Problem was the Microsoft account he migrated to already had a Minecraft purchase.

When I specifically tried to do this, the migration page said "Sorry, this account already has already been migrated".

Reminder that there are two Minecraft licenses - one for bedrock/"Minecraft for Windows"/Windows 10 Edition[0], and one for the "Java edition" of the game[1]; you only needed to migrate Mojang->Microsoft to keep access to your Java Edition purchase via a Microsoft account. The Windows edition has always been a pure Microsoft Store license.

0: https://www.xbox.com/en-us/games/store/minecraft/9nblggh537b...

1: https://www.minecraft.net/en-us/store/minecraft-java-edition

Re: Mojang to Require a Microsoft Account to Play Minecraft

#78

"Now just to be clear, migrating from Mojang to Microsoft accounts is 'mandatory'." Whoever made the poor word choice of "mandatory", rather than "required", ought to leave marketing altogether and instead teach in a middle school.

Coming from Spanish it took me a while to learn/grok "mandatory"/"compulsory" (in Spanish we use the way simpler "hay que"/"tienes que", which would be like just "there is"/"have to"), so I thought that phrase was totally fine! Why would it be better "required" in this situation instead of "mandatory" if you don't mind me asking?

"mandatory" comes across as a bit more condescending. It's really unusual phrasing for public messaging.

Nothing linguistically wrong with it though.

Re: Mojang to Require a Microsoft Account to Play Minecraft

#79
post #24

Through terrible process and QA on their end, MS essentially stole a copy of the game back from me with this change. My son got an email saying he needed to migrate our Mojang account to an MS account and he clicked through like the email said. Problem was the Microsoft account he migrated to already had a Minecraft purchase. Now I essentially lost a copy of the game because we technically have two Minecraft accounts…

My kids are unable to use their game because Microsoft is sending password reset to email that no longer exists. And that's is all that Microsoft support is willing to do to help - send a code to non-existing email address. It does not matter that we have proof of purchase or activation code.

Simiar story, already posted it last time this came up. Bought a gift code for a 13yo 10 years ago. They lost their email address from back then, as in, don't even remember what it was. But well, I wasn't really The sharpest tool in the shed either at 13. The FAQ say if you have the PayPal transaction id, you get the account back.

Support replied after a week saying they lost PayPal transaction IDs for that time period and unless I can provide the email address the account is registered as, it's a "no can do".

Re: Mojang to Require a Microsoft Account to Play Minecraft

#80

If you're on Windows, Microsoft is edging (read 'diving headfirst into') towards requiring a Microsoft account just to log in. The kicker is that they are extremely bad at mixed account scenarios, you know like needing a certain account for work and another account for private stuff. Enjoy the entropy!

> Microsoft is edging (read 'diving headfirst into') towards requiring a Microsoft account just to log in.

Apple is also extremely persistent about asking you for an Apple id. It prompts me for my Apple ID maybe once an hour.

Now I'm sure that this is behavior that could be turned off in some setting, but the fact that it is somehow not difficult to get it into this state is evidence enough.

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