List of video games supposedly developed by just one person: https://www.gamespot.com/gallery/the-14-best-games-developed... I say supposedly because I know Jonathan Blow paid someone to do all the art for Braid, and licensed all the music (I even saw him demo Braid before release with his programmer art at GDC back in 2008, it did not look anywhere near as pretty, so he made the right choice). But the artwork was so…
Lucas Pope is for sure a solo dev. He wrote a custom shader for Obra Dinn while he was also writing the storyline. It's a pretty incredible feat.
Ask HN: Single-person creations that have stood the test of time?
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Re: Ask HN: Single-person creations that have stood the test of time?
#212I'd say literature come to mind the most. A Tale of Two Cities, Macbeth, Romeo & Juliet, Beowulf, Pride and Prejudice were the first ones that come to mind, though there are of course many more. Wish I knew more of the non-western classics
This is such a fascinating observation to me. Why has literature largely resisted team based creation? Writing teams exist for other mediums, but literature is almost exclusively written by a single creator who then loops others in after the work is completed.
Re: Ask HN: Single-person creations that have stood the test of time?
#213An intern I met a few years back built a Farnsworth fusor while he was in high school. He showed me pictures of it in operation, complete with some really cool shots of the plasma. It occurred to me a few years later that the helium atoms he snapped together will likely survive until they are swallowed up by a black hole or maybe have a front row seat to a supernova or gamma ray burst. So likely hundreds of billions…
It'll be a bit of an anti-climax, compared to some of that stuff. Those helium atoms are likely to be fuel for our sun somewhere along the line when it's burning down and becoming a white dwarf. Our star isn't big enough to do the supernova thing.
Re: Ask HN: Single-person creations that have stood the test of time?
#214Earlier quoted context omitted.
It'll be a bit of an anti-climax, compared to some of that stuff. Those helium atoms are likely to be fuel for our sun somewhere along the line when it's burning down and becoming a white dwarf. Our star isn't big enough to do the supernova thing.
Off topic but in a sci fi hypothetical, would there be a way to make out sun bigger to go supernova ?
Re: Ask HN: Single-person creations that have stood the test of time?
#215Re: Ask HN: Single-person creations that have stood the test of time?
#216Re: Ask HN: Single-person creations that have stood the test of time?
#217Re: Ask HN: Single-person creations that have stood the test of time?
#218List of video games supposedly developed by just one person: https://www.gamespot.com/gallery/the-14-best-games-developed... I say supposedly because I know Jonathan Blow paid someone to do all the art for Braid, and licensed all the music (I even saw him demo Braid before release with his programmer art at GDC back in 2008, it did not look anywhere near as pretty, so he made the right choice). But the artwork was so…
Lucas Pope is for sure a solo dev. He wrote a custom shader for Obra Dinn while he was also writing the storyline. It's a pretty incredible feat.
Re: Ask HN: Single-person creations that have stood the test of time?
#219Earlier quoted context omitted.
It'll be a bit of an anti-climax, compared to some of that stuff. Those helium atoms are likely to be fuel for our sun somewhere along the line when it's burning down and becoming a white dwarf. Our star isn't big enough to do the supernova thing.
Off topic but in a sci fi hypothetical, would there be a way to make out sun bigger to go supernova ?
Re: Ask HN: Single-person creations that have stood the test of time?
#220Surprised nobody has said Denis Ritchie and C. Also, the architecture of Corbosier. Lots of other examples exist in architecture. Great question, by the way.