Live data from Hacker News

'50% of transactions were fraudulent' when Steam accepted Bitcoin for payments

pcgamer.com

261–270 of 333 posts

Re: '50% of transactions were fraudulent' when Steam accepted Bitcoin for payments

#261

Earlier quoted context omitted.

Well then please explain what is difficult here. You initiate a purchase with bitcoin, valve instantly grants you access, then few hours later valve checks if the transaction has been confirmed in the blockchain or not. If it hasn't, then the entitlement is removed. What's not simple about it?

What about people who do this 10x a day to play free games forever?

You let the user do it twice then ban them from using bitcoin payments?

Re: '50% of transactions were fraudulent' when Steam accepted Bitcoin for payments

#262
post #196
post #115

Earlier quoted context omitted.

It’s really not, the idea of laundering cryptocurrency through Steam is ludicrous. It works the other way around, people launder funds from steam into cryptocurrency. Either by buying items with stolen credit cards or by stealing steam accounts.

I don't see how that's ludicrous. There's a lot of dirty money on both sides. One could easily imagine a scheme where items or accounts loaded with games bought with dirty BTC are sold for now cleaner fiat or crypto.

Drug dealers in the UK used to use inveterate gamblers addicted to fixed-odds betting terminals to launder cash in high-street betting shops.

Terrible rate of return, but the rate of return doesn't matter that much if you can't spend the money otherwise.

Re: '50% of transactions were fraudulent' when Steam accepted Bitcoin for payments

#263

Context on what I believe they mean by "fraudulent". Steam back in the day used to accept 0 confirmation bitcoin spends. This means that the transaction has been gossiped on the bitcoin p2p network but had not yet been mined into a block and thus had minimal finality guarantees. Steam could see that they were going to receive a bitcoin payment (when the transaction was mined into a block) and would credit the users a…

Appreciate the explanation, thank you.

I was imagining it was something on the line of drug cartels and human traffickers laundering money through trading game assets.

Re: '50% of transactions were fraudulent' when Steam accepted Bitcoin for payments

#264

Earlier quoted context omitted.

Well then please explain what is difficult here. You initiate a purchase with bitcoin, valve instantly grants you access, then few hours later valve checks if the transaction has been confirmed in the blockchain or not. If it hasn't, then the entitlement is removed. What's not simple about it?

What about people who do this 10x a day to play free games forever?

The UX sucks sufficiently that it shouldn't affect their bottom line.

Re: '50% of transactions were fraudulent' when Steam accepted Bitcoin for payments

#265

Earlier quoted context omitted.

BCH is trying to keep 0-conf alive by eliminating the artificial block space constraint, removing RBF (which is really dangerous when you have an RBF-flagged grandparent tx that maybe your wallet is t looking for), and implementing double spend proofs to warn tx recipients as soon as a double spend tx appears on the network. It’s obviously impossible for an unconfirmed Bitcoin tx to be guaranteed secure, but the risk…

With no RBF how will you prevent TX's from getting stuck in a high fee environment? I know BCH thinks block space should be unlimited which means TX fees will never get high but i don't think the economics works out there.

Miners can set their acceptable minimum fee levels and orphan the blocks of miners who accept transactions with fees that they think are too low. This is essentially cartel behavior with an incredibly strong enforcement mechanism. There should never be a “high fee environment” due to an artificially low block size cap.

Re: '50% of transactions were fraudulent' when Steam accepted Bitcoin for payments

#266
post #130

Earlier quoted context omitted.

I know this is about zero confirmation transactions because I know people who were deliberately double spending on Steam. > Zero-conf itself is fairly reliable, it certainly doesn't account for 50% transactions being fraudulent Of course it does. Someone using this to spend the same bitcoin multiple times will generate many times more transactions than a regular user.

You’re right and I take it back. If Bitcoin didn’t have replace-by-fee, then maybe it would have been a more accurate statement.

You can fairly reliably double spend regardless of replace-by-fee, you just need to coordinate which nodes you broadcast your transactions to.

Re: '50% of transactions were fraudulent' when Steam accepted Bitcoin for payments

#267
post #236
post #123

Earlier quoted context omitted.

My Ukrainian bank card still works, but yesterday when I had to send a friend 40k UAH I had to split it into 8 transfers.

What bank are you using I am trying to send money to my family and no transaction works

My account is with first Ukrainian.

Re: '50% of transactions were fraudulent' when Steam accepted Bitcoin for payments

#268
post #196

Earlier quoted context omitted.

I don't see how that's ludicrous. There's a lot of dirty money on both sides. One could easily imagine a scheme where items or accounts loaded with games bought with dirty BTC are sold for now cleaner fiat or crypto.

Drug dealers in the UK used to use inveterate gamblers addicted to fixed-odds betting terminals to launder cash in high-street betting shops. Terrible rate of return, but the rate of return doesn't matter that much if you can't spend the money otherwise.

How does this clean the money? Now it’s just associated with the gambling addicts unless the drug dealer owns the betting shop himself.

Re: '50% of transactions were fraudulent' when Steam accepted Bitcoin for payments

#269

Earlier quoted context omitted.

With no RBF how will you prevent TX's from getting stuck in a high fee environment? I know BCH thinks block space should be unlimited which means TX fees will never get high but i don't think the economics works out there.

Miners can set their acceptable minimum fee levels and orphan the blocks of miners who accept transactions with fees that they think are too low. This is essentially cartel behavior with an incredibly strong enforcement mechanism. There should never be a “high fee environment” due to an artificially low block size cap.

And why can't miners do this on BCH?

Re: '50% of transactions were fraudulent' when Steam accepted Bitcoin for payments

#270
post #84

Earlier quoted context omitted.

This is absolutely not what happened. Why come up with such crazy theories when this just comes down to double spends of unconfirmed transactions?

> Another thing was that the vast majority of those transactions, for whatever reason, were fraudulent, where people were repudiating transactions or using illegal sources of funds and things like that. Seems like it was multiple things and "fraud" is just a catch-all term and Gabe didn't bother to list everything that they considered to be fraud.

Odds are that Gabe doesn’t even actually know or remember the reason.
Post reply on HN