Earlier quoted context omitted.
Kent Bye and others are doing great work around building an XR Ethics framework [1] XR will soon not only include eye tracking, but full brain computer interfaces with very rich data on how you are reacting to stimuli. [2] If you think only gamers will strap a box to their head, XR includes augmented reality such as more socially acceptable lightweight glasses. Facebook is working with Ray Ban sunglasses to avoid the…
> XR will soon not only include eye tracking, but full brain computer interfaces with very rich data on how you are reacting to stimuli. [2] VR and AR will have eye tracking in the next generation of headsets. However at the moment unless its trained to your eyes, its pretty inaccurate >5degrees off. Brain computer interfaces, are a way off. Yes there are ecg style hairnets, but we've not managed to generalise that y…
Valve and OpenBCI have working Index headsets with EEG and bio-feedback data. Reasonable use cases are fine-tuning game play based on the players stress and enjoyment of different experiences. Today you can buy widget [1] that allow you to control objects in VR (if that game has used the SDK) with your mind my focusing attention on them [2].
Cambridge Analytica used just content and click data! (to build the most accurate map of various countries voting populations and identify key cultural fissures to exploit)