Price is too rich for my blood, but I will be watching with interest how it goes. I have tried working in VR a few times with my WMR headset and never found a setup which was effective. This looks pretty good! I would love to give it a try first of course.
Thanks for your interest. We're looking forward to review units shipping out in the next few months, which might help you get a sense for how the product performs by real testers. We also will be sending our weekly updates showcasing the progress of our headset development (you can subscribe here if you're interested: https://newsletter.simulavr.com/ ). RE pricing: https://news.ycombinator.com/item?id=30441454 Which…
Show HN: Simula One – Portable Linux VR Computer
361–370 of 409 posts
Re: Show HN: Simula One – Portable Linux VR Computer
#362Earlier quoted context omitted.
>(Q4 '22/Q1 '23 target) We'll talk when it actually ships. You do understand 3k is a ton of money right ? The other issue is even if I did pre order , the second you miss a release date I'd file a charge back. Get too many charge backs and payment processors will stop accepting orders for you. To be honest it would make more sense to develop an ultra cheap option, anything 1k or less, and you'll find people ready to…
This would be my concern too. The special sauce is in the integration of camera, headset and custom distro (much like remarkable is great because of the polish/software, not the hardware), but it's hard to see how this works, or if the Simula is practical, until you get it and try. Is the experience seamless, does the display ever lag or cause nausea (I've had this before in VR envs) - does it get better/worse with l…
RE cameras: we're pushing for high-resolution RGB cameras (a lot of existing headsets have pretty low quality/low fidelity cameras). If you aren't able to go for longish periods without taking the headset off (when needing to see your surroundings at least), then we are definitely doing something wrong. For latency considerations, see https://news.ycombinator.com/item?id=30445428
RE headset ergonomics & sweatiness: see https://news.ycombinator.com/item?id=30442745
Over the coming days/weeks, we're pushing out blog updates which discuss the technical details of these issues (leading up to review units). If you're interested, you can sign up at newsletter.simulavr.com.
Re: Show HN: Simula One – Portable Linux VR Computer
#363Are any of you dogfooding your prototypes full-time? If it's comfortable for you to use for full workdays in programming, I'd bite the bullet and get one. I've wanted something like this for years, but don't think I'd want it unless it can totally replace my laptop.
Re: Show HN: Simula One – Portable Linux VR Computer
#364Earlier quoted context omitted.
I'm the other co-founder. Yes, about as easy as opening a laptop. Unscrew some screws, lift a cover, install a new M.2 SSD or whatever. This is a picture of the "standard" assembly: https://i.kane.cx/NFIpf4 -- compute element slots into a connector, and there's the standard M.2 slot etc. Ours won't be too different, just a different form factor/connectors/additional features. We're committing to selling all custom pa…
That is great. This should be stated on your website and not deep in the comments of a HN thread.
Re: Show HN: Simula One – Portable Linux VR Computer
#365Earlier quoted context omitted.
Upvoted for the excellent feedback. 1. We'll do a better job defining the term "VR Computer" in our sales page. 2. We'll consider adding a keyboard/mouse as optional add-ons. We have thought about including a "keyboard apron" as an item add-on that is actually differentiated from other keyboards, and one that would be particularly useful for VR computing (with the added freedom of movement).[1] Would something like t…
First, congrats on all the progress you've made. I've been part of your mailing list and watching from the sidelines for a while. I really do hope you succeed, and i love the idea, i just don't have the spare cash to pre-order. > At a high level, SimulaOS is going to be NixOS + our VR window manager. I don't know all the technical details about Nix and the various VR development SDK/tools available, but when i see so…
Before getting into "reasons for NixOS", I just want to note that our headset is still an open-source Linux flavored project, which means that if you don't like our choices, you are free to install whatever Linux distro you want on it. =] You'll probably want to use Simula's window manager, but even here there will be other choices as well (xrdesktop, Stardust's display server, and so forth).
NixOS is definitely an opinionated distro, at least in terms of how it allows developers to configure a system. However, as builders, we view it as our job to make informed, opinionated choices on what the defaults are. (To be clear, not saying we can never be wrong or learn from these choices). Here are some reasons we chose NixOS as the basis for our VR distro:
1. *NixOS allows us to provide the best support to our users.* Simula itself (https://github.com/SimulaVR/Simula) is built over nix build tools, and we have the most experience and comfort with that ecosystem. This means we are able to solve other people's issues much easier using our own familarity with the system if things go wrong.
2. *NixOS allows for system rollbacks if something goes wrong.* If either we or a user accidentally torches a headset, NixOS makes it so that all they have to do to get things running again is rollback to the most recently working configuration in the boot benu, and the problem is solved. This is particularly important for a beta/early adopter product like ours, and makes it more manageable for us to support things if things go wrong.
3. *NixOS allows us to iterate faster/release headset updates more quickly.* Using NixOS allows us to push frequent (and non-breaking) system updates much more easily than other distros, which is important for an early/iterative product like ours.
4. *Using Nix[OS] allows our software components to work on other distros.* Building all of our software components over nix allows us to support as many Linux distros as possible. This is important so that we can support, e.g., our Tethered headsets when users connect them to different Linux hosts. It also makes it easier for us to support users who change their Linux distro, but still use some Simula components (e.g., our VR window manager).
5. *A disproportionate number of existing Simula users run NixOS.* Despite NixOS being a "niche" distro, we've noticed a shocking number of people (at least in our Discord) run NixOS already, which makes us more comfortable with the choice.
Re: Show HN: Simula One – Portable Linux VR Computer
#366I see a lot of comments on the pricing of this hardware. It's going to be more expensive (for the end user) to build a headset (and FOSS window manager) than a product like the quest. Meta has a suite of products bringing in capitol by selling user PII. Valve has a distribution platform to offset costs. If you want to see a product that is open end to end and is not part of an ecosystem selling your information, then…
I don't have a problem with the price - I have a problem with being sure what I'd be getting for that money. If it was guaranteed to live up to the claims that are being made then it's in the ballpark of a good laptop, which I have no problem dropping all sorts of money on. This device has several potential problems though, that can render it completely unusable rather than a laptop that mostly works fine except for…
I'm just ready to give my money to someone who wants to build on openXR, has a vr window manager in development, and the chops to build ambitious hardware (on Linux).
Re: Show HN: Simula One – Portable Linux VR Computer
#367I love how breathtakingly audacious this is, and I yearn to pre-order it. However, the same thing (the audacity) is what makes it nearly impossible to put down $3k on it before it really ships and real people really try it. Watch any of John Carmack's keynotes and see the just incredible level of detailed engineering refinement that has to go into solving even basic showstopper issues with VR headsets. That a small t…
After losing $500 on a bet on kickstarter though, I'm pretty weary. I don't want to get screwed again.
Re: Show HN: Simula One – Portable Linux VR Computer
#368Earlier quoted context omitted.
First, congrats on all the progress you've made. I've been part of your mailing list and watching from the sidelines for a while. I really do hope you succeed, and i love the idea, i just don't have the spare cash to pre-order. > At a high level, SimulaOS is going to be NixOS + our VR window manager. I don't know all the technical details about Nix and the various VR development SDK/tools available, but when i see so…
Thanks for following our progress. I think this is a good question. Before getting into "reasons for NixOS", I just want to note that our headset is still an open-source Linux flavored project, which means that if you don't like our choices, you are free to install whatever Linux distro you want on it. =] You'll probably want to use Simula's window manager, but even here there will be other choices as well (xrdesktop…
By contrast, it is not clear how I'd build e.g. the customized version of Ubuntu that a laptop manufacturer might ship.
Re: Show HN: Simula One – Portable Linux VR Computer
#369Earlier quoted context omitted.
Upvoted for the excellent feedback. 1. We'll do a better job defining the term "VR Computer" in our sales page. 2. We'll consider adding a keyboard/mouse as optional add-ons. We have thought about including a "keyboard apron" as an item add-on that is actually differentiated from other keyboards, and one that would be particularly useful for VR computing (with the added freedom of movement).[1] Would something like t…
> 2. We'll consider adding a keyboard/mouse as optional add-ons. We have thought about including a "keyboard apron" as an item add-on that is actually differentiated from other keyboards, and one that would be particularly useful for VR computing (with the added freedom of movement).[1] Would something like this interest you? Note that we'd use a more accessible keyboard than the 40% "Corne keyboard" one shown in the…
[1] Here's the snazzy demonstration of AR mode in our sales copy: https://cdn.shopify.com/s/files/1/0558/4591/2646/files/Simul...
[2] Here's a more down to earth video of us testing AR mode last summer in our compositor: https://youtu.be/6H5-mdGpKZg Note this is just an early test with a single fish eye lens (grainy; distortion not corrected). Our actual AR mode is much higher quality than this. Expect discussion of the technical details in our upcoming blog posts/updates.
Re: Show HN: Simula One – Portable Linux VR Computer
#370This looks like a decent deal looking deeper into it. Things that weren't obvious on first pass: (1) The VR specs are much higher than consumer level. I suspect this is what makes it reasonable to read text on it. The comparison headset is this: https://varjo.com/products/aero/ (They named it, but didn't google it) (2) They said "VR Computer" but don't define the term. They mean that it's a full PC with a headset ins…
Upvoted for the excellent feedback. 1. We'll do a better job defining the term "VR Computer" in our sales page. 2. We'll consider adding a keyboard/mouse as optional add-ons. We have thought about including a "keyboard apron" as an item add-on that is actually differentiated from other keyboards, and one that would be particularly useful for VR computing (with the added freedom of movement).[1] Would something like t…