> It also brings players back into the game, but not in an annoying way like Farmville Facebook notifications. As someone who doesn't play, it's getting more and more annoying. Especially now that there's stuff like Wordle Except It's Four Games At Once demanding space on my social timelines.
We have a "game" channel in our friend discord channel (like 10 or so if us). All interesting content has been completely drowned out with wordle shares, and there's no end in sight. I'm glad people are having fun, but I would like that channel back.
Wordle is pretty damn smart in many subtle ways
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Re: Wordle is pretty damn smart in many subtle ways
#92The OP does a terrific job detailing the simple beauty of Wordle. Is it OK if we like it more because it was born out of love?: ‘Wordle is a love story’ https://www.nytimes.com/2022/01/03/technology/wordle-word-ga... And in the space of a month went from ‘introduced in NY Times’ to ‘bought by NY Times’? ‘The New York Times Buys Wordle’ https://www.nytimes.com/2022/01/31/business/media/new-york-t... In many ways, I th…
Re: Wordle is pretty damn smart in many subtle ways
#93I actually think the OP and the comments are too focused on the programmer-related aspects of this. I'll add a few things. 1. It's not trivial but it's not that hard if you have a decent vocabulary and some intuitive sense for word frequencies (and word pair frequencies) for different locations in a word. The answer list does not seem to include really hard words as naively picking all the words in the MW dictionary…
On #1 - humph was hard for me, I've never encountered it in my reading (maybe I'm not reading a particular genre that uses it? Is it something Jane Austen used?), only got it via a a last ditch guess, because I'm familiar with "harrumph" and I had "-umph" already and "h" was the only prefix that remotely made any kind of sense.
AFAIK his partner actually sifted through all 13k word list and categorized all of them into 3-4 buckets, which is what lead to the final 2.5k answer list.
Re: Wordle is pretty damn smart in many subtle ways
#94Earlier quoted context omitted.
Making the whole thing client side also let him scale from a small handful of users to literally millions with basically zero additional work. I hope it inspires future devs to let go of feeling like they absolutely need to beg or require users to create accounts to capture email addresses just so they have a chance at monetizing their thing. Wordle may not have ever caught on if it were preemptively over-engineered:…
> Making the whole thing client side also let him scale from a small handful of users to literally millions with basically zero additional work. But everyone on HN is telling me that I should move away from client side and render everything server side! In fact, all state should be server side! Use a fancy library that opens a web socket and turn the users 4+core computer into a mindless zombie controlled by a .25CPU…
Re: Wordle is pretty damn smart in many subtle ways
#95Earlier quoted context omitted.
I played pretty high level Scrabble for a few years and most people who connect deeply with Scrabble are programmers, mathematicians, musicians, scientists, accountants, etc. Hardly anybody at the medium-to-high levels of play are word people. At its core, Scrabble is just a game of probability, memory, spatial awareness, and pattern recognition. The words could be random collections of symbols.
Fascinating. Although I can program I’ve basically ended up as someone who can do fairly in-depth technical writing among many other things. And I’m not generally a word puzzle fan.
I was an English major in college and got hooked on Scrabble after reading Word Freak by Stefan Fatsis, a sportswriter from The Wall Street Journal. I’d always been into gambling and games with a luck factor like poker, backgammon, cribbage, etc., so that might have something to do with it. Always hated chess because the better player (nearly) always wins.
Scrabble’s an interesting game but unless you’re very talented at anagramming and have a good memory, it’s a bit of a slog to learn enough of the “rules” of the game (the words) to make it really fun. At my “peak”, I was studying 20 or so hours a week and wasn’t even making progress anymore, just maintaining the stuff I’d already learned.
It was a way to pass a few years of my life. I traveled around to tournaments, sometimes won enough to break even, met some interesting weirdos, and had a good enough time. But one day I just had enough and put it down and never picked it up again. Just stopped thinking it was fun, I guess.
Biggest thing I took away from it was really seeing how a few minutes (and eventually a few hours) of work a day could help you change how your brain works and how you see the world. I vividly remember one day at work I saw a guy whose name badge said Demetrius. I instantly thought “oh if you add a ‘u’ to his name and rearrange the letters it spells ‘deuteriums.’”
Now, when I think something is too hard or too big to accomplish, I think about that and just start chipping away.
Re: Wordle is pretty damn smart in many subtle ways
#96Earlier quoted context omitted.
#1 is why it's so successful. It's just challenging enough to make you think, but still solvable by most people. So we all get that nice dopamine rush of solving a puzzle with a reasonable perceived effort. How many people don't play the NYT Sunday Crossword b/c they never get more than a few words? There is a very devoted fan base for crossword, but it's not as universal as Wordl's adoption. To me, that's the genius…
I'm actually sort of a "word" person. I've written books for publishers and do a fair bit of writing for my job. But crosswords have always fallen into the too much work category for me and I've never really connected to word games in general (including Scrabble). But, yeah, I like Wordle and it hits a sweet spot for me.
Re: Wordle is pretty damn smart in many subtle ways
#97Fun game but becomes fairly automatic when you know the best words to start with.
I have a friend who always users yesterdays word as their first guess
Re: Wordle is pretty damn smart in many subtle ways
#98Earlier quoted context omitted.
Making the whole thing client side also let him scale from a small handful of users to literally millions with basically zero additional work. I hope it inspires future devs to let go of feeling like they absolutely need to beg or require users to create accounts to capture email addresses just so they have a chance at monetizing their thing. Wordle may not have ever caught on if it were preemptively over-engineered:…
I wish I were smart enough to coin a catchy phrase that means "the moment some software dropped in quality, when they decided to add user accounts", because I see this quite a lot. I'm looking at you, Postman!
In order to use a websocket connection with postman you need to be signed into postman. I would love to switch to something else, unfortunately postman is the only tool I know which has built-in debugging tools for socket.io
Re: Wordle is pretty damn smart in many subtle ways
#99Good design is often subtle and easy to dismiss, especially for smart engineers. You might remember the "What's the deal? It's just mastermind with letters" comments here and elsewhere. I agree with the article that Wordle got many little things right, and I think that's a huge part of its success. I wonder how long it will stay that way under NY Times ownership. Just today, I was greeted with a new cookie prompt tha…
Re: Wordle is pretty damn smart in many subtle ways
#100I'd mentioned how Wordle clones failed to copy its success because they didn't understand what made it unique before, the article does a decent job too: https://twitter.com/esesci/status/1481734261434507268
I've been playing Quordle, and sometimes it's more insane alternatives [1] [2]. I've also really been enjoying Semantle [3], it's probably one of my favorite and most unique ones. There's other ones that are also need but maybe too much, like Squabble [4] and Squardle [5], but I wouldn't say they've all failed.
Also, to say "the game itself is mediocre at best" seems ridiculous. A mediocre game doesn't get popular purely based on once a day and sharing...