Live data from Hacker News

Show HN: Test your shape rotation skills

0xf00ff00f.github.io

201–210 of 210 posts

Re: Show HN: Test your shape rotation skills

#201

A totally different style of game which also seriously stretches spatial reasoning: https://vladimirslepnev.itch.io/zigzag Inspired by Super Hexagon (remember that?), you need to repeatedly tell a "snake" which way to go with the left and right arrow keys... while the game viewport twists and rotates randomly as it continually zooms out. GoOd lUcK. (It's from here, 1 month ago: https://news.ycombinator.com/item?id=29…

Thanks for this. I was a huge fan of super hexagon and enjoyed this too.

Re: Show HN: Test your shape rotation skills

#202

A totally different style of game which also seriously stretches spatial reasoning: https://vladimirslepnev.itch.io/zigzag Inspired by Super Hexagon (remember that?), you need to repeatedly tell a "snake" which way to go with the left and right arrow keys... while the game viewport twists and rotates randomly as it continually zooms out. GoOd lUcK. (It's from here, 1 month ago: https://news.ycombinator.com/item?id=29…

Much like super hexagon, I found that "turning my mind off" and going on instinct/intuition is a surprisingly good strategy for this game - till it isn't.

Re: Show HN: Test your shape rotation skills

#205
post #17

Damn, that's surprisingly difficult. But I think I shouldn't be allowed to brute-force answers (that's really tempting in the current design) and I'd probably appreciate if shapes were standing still, since the movement is distracting and barely relates to the skill being tested.

Added a time penalty on misses and an accuracy percentage at the end, hopefully this should discourage brute forcing.

Re: Show HN: Test your shape rotation skills

#207

I’d be really curious to collect gender before testing, because I feel like this is always one of those go to examples of the difference and male and female brains, would be curious to know if there is any substantial actual difference.

Same. I'm male, but terrible at these. It has been suggested in some research that being homosexual (like me) results in a "more female" brain. I would be interested to know if this tracks.

Re: Show HN: Test your shape rotation skills

#208

Earlier quoted context omitted.

> The first turn can be defined as always "right" or "left," No it can’t, not in 3D... it is just a turn. You can however choose to rotate about the first segment until the turn is Right, then use this orientation for the rest. In terms of normal form and restarts, who cares? Just generate the string both ways, it’s 2n computations, choose the lowest in lexicographic order, and life is good. If you get to billions of…

Right-handed rotation is different from left-handed rotation no matter what coordinate system you choose.

WLOG the shape starts at the origin (0,0,0), the first kink is at (0, 0, m), and the next point is (x, y, m), where x²+y²=n²

You can always rotate this to (n, 0, m) and view from the +y axis looking down, and it is a right turn.

The L shape is not complex enough to be chiral, but the post is (and you are!) is claiming that you need an extra bit of information to specify “which L, the right handed one or the left handed one?” ... That is a distinctively 2D question.

Re: Show HN: Test your shape rotation skills

#209

I’d be really curious to collect gender before testing, because I feel like this is always one of those go to examples of the difference and male and female brains, would be curious to know if there is any substantial actual difference.

Piaget's water-level task[1] is an experiment where participants are shown a bottle with its water level marked and are asked where the water level should be in various rotations of the bottle. Female participants for some reason fail the task at significantly higher rates than male participants, and this test has been replicated all over the world.

[1] https://en.wikipedia.org/wiki/Water-level_task

Re: Show HN: Test your shape rotation skills

#210
post #187

Earlier quoted context omitted.

IIRC Kobyashi maru incident involves a no-win situation where you change the rules of the game to create a winning situation. How are we looking at a Kobyashi maru incident here? Can you explain?

Shape rotation is often used as a proxy for G. The shapes generally progress in difficulty until they are deemed “impossible” for any human shape rotator to figure out. If you reduce the problem to counting instead of shape rotation (3D matrix multiplication) many humans can “shape rotate” to impossibly high levels of IQ

Wow! Nice way to look at it. Appreciate the explanation.
Post reply on HN