I would love to see the reverse of this 'things that used to be easy and are now hard' That would be an interesting read
Now everything has to do Unicode, be piped through the internet, work on MacOs, Linux, Windows, iOS, Android and the web.
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I would love to see the reverse of this 'things that used to be easy and are now hard' That would be an interesting read
Now everything has to do Unicode, be piped through the internet, work on MacOs, Linux, Windows, iOS, Android and the web.
> Things that used to be hard and are now easy: > Concurrency, with async/await (in several languages) The number of times I've been bitten by the very specific semantics around async/await in JavaScript makes me wonder if I've hit some kind of a ceiling in trying to grok it. Coming from the world of threads, I've found Kotlin's structured concurrency approach the best of the lot I've used so far, even if it isn't wi…
Oh yes. I hate async/await so much. If I could uninvent one thing in programming it would be async/await. I wrote async/await code in C# for about a year. I did really try to learn it. I invested a lot of time. I did read Stephen Cleary. It often made sense for a split second only to fade away immediately. Usually the software would work, but i didn't understand what was going on in my own code. And others don't unde…
When it comes to other implementations, though, I find them much harder to work with. In particular, existing synchronous or threaded code can block them, there's no good way to fix it without rewriting the synchronous code or shoving execution into a traditional thread, and all the existing libraries are synchronous. It feels like you need a completely new standard library to take advantage.
Rounded corners and gradients on the web. When I started both required background images, now they are just a css property.
> Writing code that runs on GPU in the browser (maybe with Unity?) Is the author referring to WebAssembly ?
As someone who leans frontend, I find firebase and serverless (somebody else’s server) solutions really powerful for prototyping an idea or building a proof of concept. You can get something in front of your users tomorrow. I would second guess SaaS startups that start by building the infra/data models unless they’re going for a highly technical play (aerospace, hardware, etc) or already have a ton of market knowledg…
Once you have any users at all, you need to migrate that data every time your data model changes. When you need to migrate data, not having a schema goes from a blessing to a curse, because you're trying to change the structure of unstructured data.
For this reason, I'm skeptical of both sides of the coin. I'd almost rather start with an ephemeral in-memory store that forces you to rewrite before you have actual users, rather than be tempted by MongoDB or Firebase.
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I understand you manually manage the kernel and wrote your own TCP library? I sure hope you didn‘t just pass all of that complexity down!
There are well designed abstractions that are helpful. It's very hard to come up with them. Mycrotoque aims at those who quickly jump to introduce new abstractions into their workflow before they understand what they are doing. It very often results in pain. It helps in the short term, because you are up and running faster but these shiny new frameworks are often immature and, like Potemkin villages, only look good f…
I would love to see the reverse of this 'things that used to be easy and are now hard' That would be an interesting read
In the past, Google just works. Nowadays, Google must be used with uBlacklist or something like that to yield decent results.
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That's a super interesting take in that the normal assumption that "there's more games" is a supply-side statement. But Jevon's would apply a step before that. The "demand" is really the people wanting to write games. When they do that, they then create "supply" in the video game market. Per the parent comment however, Jevon's doesn't address the mean "quality" of games decreasing. Similar things happened to publishe…
Part of the problem is that it's not necessarily quality going down, but the fact that quality itself is often defined by the amplitude of the shared experience. If thousands of people share the same art, then it's considered of great quality - even if it was just, say, a few white kids coopting some black music. When supply volume makes it fundamentally very hard to build such a shared experience, then it becomes di…
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The step backwards is that before, you couldn’t upgrade jQuery because the CDN script tag was on thirteen different partials, and you weren’t sure which were still in use, and now you can’t upgrade React because it depends on v4.3.2 of chalk-babel-duster-pack-plugin and that’s insecure but it has a breaking change in v5 you don’t know how to fix, so you’re just waiting for a total rewrite of the app to pull out CRA a…
There's some kind of law of conservation of complexity. Often we don't solve it, we just move it around or repackage it.
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That's false. You can still install Windows without a Microsoft account. Granted, it's harder now to see "Use local account", but it's still there.
How about win 11?
https://filestore.community.support.microsoft.com/api/images...