> We looked it up, and in her opinion there was no point to them because they were far, far, far below the level of any even moderately competitive skater.
It wasn't hard for skaters in 1930s to do all figures too. The hard part was to skate the same figure 3 times so perfectly that judges would see only one trace instead of 3 and no snow at the turn points.
Mastering art of skating to that level required tons of dedication and concentration and skill. That skill later could be used for other "free" elements like jumps or spin entrances or spirals. But figures were the building blocks.
What I'm saying that modern skaters almost skip this part, dismissing it as "too easy" right off the bat. As a result if you look at top skaters in 80s and top skater in 2022 – they're skating skills hard to compare. Also, people were trying some crazy jumps back then. Here is a practice video of Tiffany Chin doing triple axel in around 1982. [1]
But I do agree that format of compulsory figures competition is not set in stone. I'm actually working on the IMU sensor embedded into the skate and exploring different on ice visualization tech. Idea is to make figures skating sexy, find new ways to visualize/augment it and experiment with a new ways to compete in figures that is watchable and exciting.
By the way, the progress in skaters' levels was largely due to new scoring system (IJS) in 2006, and not from abolishing figures. Also this "progress" led to rapid increase of jump attempts needed for success (especially in quads), which led to dramatic increase of repetitive stress injuries in skaters. I'm not sure how to design incentive system for scoring in a way to incentivie skaters to explore limits, while keeping them in a sane zone so they don't break their bodies all the time.
[1] https://www.youtube.com/watch?v=GE9pApU53W0