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Show HN: A mastermind-like version of Wordle

playhurdle.vercel.app

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Re: Show HN: A mastermind-like version of Wordle

#5
post #3

Definitely more challenging but it needs some nice to haves like showing which letters haven't been guessed or that couldn't possibly matter (a zero, zero row). Also, I don't like having to press enter. But overall fun.

Yeah, I think a keyboard that shows used letters just like Wordle does would be a nice addition. Thanks!

Re: Show HN: A mastermind-like version of Wordle

#7

When I lose it doesn’t seem to tell me what the correct answer was, is that correct?

That's right, I wasn't sure whether the answer should be revealed or not, so I left it out. Do you think the answer should be revealed, or should the player be given more tries?

Re: Show HN: A mastermind-like version of Wordle

#8
Very cool. And way more challenging.

A way to make this a bit easier would be allowing a nonexistent word once per game or something like that.

> the red tile indicates the number of correct characters in the correct position

I suggest using another color for that, as red is associated with error most of the time. Why not using the green/yellow for the numbers too?

Re: Show HN: A mastermind-like version of Wordle

#10
post #8

Very cool. And way more challenging. A way to make this a bit easier would be allowing a nonexistent word once per game or something like that. > the red tile indicates the number of correct characters in the correct position I suggest using another color for that, as red is associated with error most of the time. Why not using the green/yellow for the numbers too?

Well, I chose red and white because those were the colors used to score in Mastermind :) But yeah, I suppose green/amber are better, and consistent with the color coding of the characters in the grid.

> allowing a nonexistent word once per game

That's a good suggestion, I guess I can introduce easy/hard modes and implement this in the easy mode. Thanks!

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