Live data from Hacker News

Apple in 2021

sixcolors.com

1–10 of 105 posts

Re: Apple in 2021

#2
I’d appreciate if Apple keeps the UI/UX as is. It’s already degraded so much, but changing UI for the sake of fashion might be good for business (average users), it sucks for developers and people that need a stable OS. You know, “Pros”. They’ve fucked with the UI for every generation and instead of refining it, they keep chasing trends. These designers are the antithesis of everything good design should stand for. Function, clarity, robustness, reduction of ambiguity and mainly getting out of the way. I don’t consider them designers, they’re marketers in the disguise of designers. I think the term “design” itself has degraded in my view. Apple is one leading this movement. It’s a strange and powerful company with tech x luxury fashion combined to reap cash. It does so well. But, I wish it didn’t influence designers outside of Apple so much. No one has conviction anymore.

Re: Apple in 2021

#3
Was hoping for a more quantitative approach, not qualitative opinions. The sample size of the 1st graph (56) lost my interest.

I guess these comments somehow paint the overall media sentiment on the brand and consequently the stock. Nonetheless, meaningful discussions can result still.

Re: Apple in 2021

#4

I’d appreciate if Apple keeps the UI/UX as is. It’s already degraded so much, but changing UI for the sake of fashion might be good for business (average users), it sucks for developers and people that need a stable OS. You know, “Pros”. They’ve fucked with the UI for every generation and instead of refining it, they keep chasing trends. These designers are the antithesis of everything good design should stand for. F…

It didn’t used to be this way. Apple software used to be functional, intuitive, and fun in a lot of cases.

Things went downhill rapidly when Jony Ive’s team took over software design. I wasn’t a huge fan of the gaudy extreme skeuomorphism of the late Forstall era, but at least you could tell what was a button. What you could do with a piece of software was much clearer.

The current team are insistent that simplicity is when controls are hidden behind hover and tap states, or inside overflow menus in a toolbar only 5% full.

Re: Apple in 2021

#5

I’d appreciate if Apple keeps the UI/UX as is. It’s already degraded so much, but changing UI for the sake of fashion might be good for business (average users), it sucks for developers and people that need a stable OS. You know, “Pros”. They’ve fucked with the UI for every generation and instead of refining it, they keep chasing trends. These designers are the antithesis of everything good design should stand for. F…

It didn’t used to be this way. Apple software used to be functional, intuitive, and fun in a lot of cases. Things went downhill rapidly when Jony Ive’s team took over software design. I wasn’t a huge fan of the gaudy extreme skeuomorphism of the late Forstall era, but at least you could tell what was a button. What you could do with a piece of software was much clearer. The current team are insistent that simplicity…

[deleted]

Re: Apple in 2021

#6
I love the new Apple Silicon Macs, and the transition for me has been pretty easy.

I can't imagine anything interesting happening to the watch that doesn't include a big increase to battery life. I don't want any other feature except a battery that can make it a full day.

Apple software has seemingly regressed every year recently. Native apps like Music and Podcasts, the only two I would regularly use, have become so bugged that I had to move to other options. Every time I take a look and see if they are working again, they are buggy messes that I have to constantly wrestle with.

Re: Apple in 2021

#7

I’d appreciate if Apple keeps the UI/UX as is. It’s already degraded so much, but changing UI for the sake of fashion might be good for business (average users), it sucks for developers and people that need a stable OS. You know, “Pros”. They’ve fucked with the UI for every generation and instead of refining it, they keep chasing trends. These designers are the antithesis of everything good design should stand for. F…

It didn’t used to be this way. Apple software used to be functional, intuitive, and fun in a lot of cases. Things went downhill rapidly when Jony Ive’s team took over software design. I wasn’t a huge fan of the gaudy extreme skeuomorphism of the late Forstall era, but at least you could tell what was a button. What you could do with a piece of software was much clearer. The current team are insistent that simplicity…

I just want their native apps to work, and a lot of times I find they are busted. No excuse for that.

Re: Apple in 2021

#8

I’d appreciate if Apple keeps the UI/UX as is. It’s already degraded so much, but changing UI for the sake of fashion might be good for business (average users), it sucks for developers and people that need a stable OS. You know, “Pros”. They’ve fucked with the UI for every generation and instead of refining it, they keep chasing trends. These designers are the antithesis of everything good design should stand for. F…

Agreed. When I think of good (Apple) design, I think of the 2012-2015 first generation retina MacBook Pros -- a slight refinement of the previous era, thinning the chassis when possible, upgrading ports, improving the screen, but largely preserving the best elements of the old design. There were some losses -- the sleep indicator light, the battery LEDs, ethernet, maybe some of the reliability of the Magsafe 1 connection -- but I would say that they largely improved on an existing design. Similar with OS X releases in that time period, Apple largely iterated on the existing Snow Leopard-ish design instead of blowing things up with fancy new designs.

Funnily enough, I remember many, many tech reviewers in 2014, 2015 criticizing the MacBook Pro for that "ancient" design. And Apple eventually gave in and redesigned both the laptops (yuck) and OS X (maybe even more yuck). UI/UX is tricky, I think, because in an industry where folks move around every couple of years to maximize their salaries, people aren't rewarded for being good, iterative stewards of an existing system. Instead, they change jobs, someone new comes in, and they try to make a name for themselves by redesigning everything through a big bang redesign. And then they move on a couple years later, and then someone else comes in and redesigns... etc. etc.

Sidenote: Holy cow, this also explains why the government sucks so much.

Re: Apple in 2021

#9

I’d appreciate if Apple keeps the UI/UX as is. It’s already degraded so much, but changing UI for the sake of fashion might be good for business (average users), it sucks for developers and people that need a stable OS. You know, “Pros”. They’ve fucked with the UI for every generation and instead of refining it, they keep chasing trends. These designers are the antithesis of everything good design should stand for. F…

It didn’t used to be this way. Apple software used to be functional, intuitive, and fun in a lot of cases. Things went downhill rapidly when Jony Ive’s team took over software design. I wasn’t a huge fan of the gaudy extreme skeuomorphism of the late Forstall era, but at least you could tell what was a button. What you could do with a piece of software was much clearer. The current team are insistent that simplicity…

The "new folder" workflow in Finder is one of the most infuriating things I've ever seen in macOS. I swear, they used to just have a "new folder" button in the olden days.
Post reply on HN