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Thank You, Valve

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Re: Thank You, Valve

#41
post #35

I dig most of this article, and I do applaud the work Valve is doing for the Linux gaming ecosystem, but I draw a line at supporting kernel level anti-cheat drivers. That trend in gaming bothers me to no end, and I refuse to knowingly install a game that features one. The presence of 15 year old script kiddies using aimbots does NOT IN ANY WAY justify having kernel level control over my machine, Linux or otherwise. V…

I wish you to play a competitive multiplayer game filled with cheaters. You don't know if your opponent is good or cheating. It simply kill all the fun. If it won't work on PC, multiplayer gaming will simply moves to consoles. Great, now you are stuck with a closed standard, with a closed OS, where you can't run the programs you want.

> Great, now you are stuck with a closed standard, with a closed OS, where you can't run the programs you want.

The DRM anticheat drivers turn Linux PCs into a closed standard, closed OS platforms where your software kills itself (even if it's single-player) when you step out of the locked down platform.

You're trying to picture a difference where there is none.

Re: Thank You, Valve

#42

I dig most of this article, and I do applaud the work Valve is doing for the Linux gaming ecosystem, but I draw a line at supporting kernel level anti-cheat drivers. That trend in gaming bothers me to no end, and I refuse to knowingly install a game that features one. The presence of 15 year old script kiddies using aimbots does NOT IN ANY WAY justify having kernel level control over my machine, Linux or otherwise. V…

Honestly, I'm neutral about kernel level anticheat. I won't play any of those games, but this doesn't mean we should make porting games that make use of these technologies any harder.

What I would love to see is open source kernel level anti-cheat.

The issue of course is that would reveal just how much of our data those things Hoover up.

Re: Thank You, Valve

#43

Indeed. Valve established DRM to a degree many previously hoped it would get rejected. But they offered a decent service and proved that piracy is a service problem. What they did for Linux as a gaming platform is spectacular. Not many people use it yet, but Windows does look less and less like a dependable long term solution, especially with Microsofts other ambitions in that industry.

The Steam DRM is a joke, Steamless cracks it in seconds. It's about the level of the DVD CSS DRM.

Steam is successful not because it's hard to bypass, but because it's so fucking convenient.

"Piracy is a service problem." — Gabe Newell

Re: Thank You, Valve

#44

I dig most of this article, and I do applaud the work Valve is doing for the Linux gaming ecosystem, but I draw a line at supporting kernel level anti-cheat drivers. That trend in gaming bothers me to no end, and I refuse to knowingly install a game that features one. The presence of 15 year old script kiddies using aimbots does NOT IN ANY WAY justify having kernel level control over my machine, Linux or otherwise. V…

I’m opposed to kernel drivers/root kits too, but I wouldn’t install this on my daily driver. I’d have a separate partition with a fresh Linux install. So I don’t personally have a problem with it as I’d just treat it as a gaming system that I consider compromised. I wouldn’t do any banking or browsing on it

Re: Thank You, Valve

#45
post #35

I dig most of this article, and I do applaud the work Valve is doing for the Linux gaming ecosystem, but I draw a line at supporting kernel level anti-cheat drivers. That trend in gaming bothers me to no end, and I refuse to knowingly install a game that features one. The presence of 15 year old script kiddies using aimbots does NOT IN ANY WAY justify having kernel level control over my machine, Linux or otherwise. V…

I wish you to play a competitive multiplayer game filled with cheaters. You don't know if your opponent is good or cheating. It simply kill all the fun. If it won't work on PC, multiplayer gaming will simply moves to consoles. Great, now you are stuck with a closed standard, with a closed OS, where you can't run the programs you want.

I have. Many times. Yes, its a bit of a bummer. No, it still doesn't justify Tencent being able to see more about what is going on in my machine better than I can.

Video games are a hobby for 99% of people out there, including myself. I can do without a plaything if it means not handing over the keys of the computer I built with my own hands to nefarious actors. That is FAR AND AWAY more important to me, and I'd hope most people.

Re: Thank You, Valve

#46

Earlier quoted context omitted.

>What they did for Linux as a gaming platform is spectacular. Definitely yes, but let's not kid ourselves. Valve is not doing this from the generosity of their hearts or love for the Linux community, or the gaming community, but Proton and the Steam Deck are their future insurance policy against Microsoft coming after their profits in the future. The writing was on the wall, they saw how much money Epic was giving to…

Oh please. Any time a company does something good. "Let's not kid ourselves. It's all for the money, honey!" Well yeah. That's what a company is. Companies are also people, and people make decisions, and those decisions are sometimes influenced by more than the mere bottom line. You can't read their minds, and it's the opposite of charitable to assume the worst. Fully agree about the rest though. It certainly makes b…

Agreed. Profit is fine, monopolies are not. It's not a hard line to draw.

Re: Thank You, Valve

#47

I dig most of this article, and I do applaud the work Valve is doing for the Linux gaming ecosystem, but I draw a line at supporting kernel level anti-cheat drivers. That trend in gaming bothers me to no end, and I refuse to knowingly install a game that features one. The presence of 15 year old script kiddies using aimbots does NOT IN ANY WAY justify having kernel level control over my machine, Linux or otherwise. V…

No post body was provided.

Re: Thank You, Valve

#48
> Here we are today, waiting for the Steam Deck.

Is that a figure of speech or a reference to the fact that the hardware preview coverage is dropping today (I believe)?

Re: Thank You, Valve

#49
post #35

I dig most of this article, and I do applaud the work Valve is doing for the Linux gaming ecosystem, but I draw a line at supporting kernel level anti-cheat drivers. That trend in gaming bothers me to no end, and I refuse to knowingly install a game that features one. The presence of 15 year old script kiddies using aimbots does NOT IN ANY WAY justify having kernel level control over my machine, Linux or otherwise. V…

I wish you to play a competitive multiplayer game filled with cheaters. You don't know if your opponent is good or cheating. It simply kill all the fun. If it won't work on PC, multiplayer gaming will simply moves to consoles. Great, now you are stuck with a closed standard, with a closed OS, where you can't run the programs you want.

Stream gaming is inherently safe from cheating too, because the game logic and rendering is not computed directly by the player so there's no way they can 'cheat' in a conventional sense.

Re: Thank You, Valve

#50
post #35

I dig most of this article, and I do applaud the work Valve is doing for the Linux gaming ecosystem, but I draw a line at supporting kernel level anti-cheat drivers. That trend in gaming bothers me to no end, and I refuse to knowingly install a game that features one. The presence of 15 year old script kiddies using aimbots does NOT IN ANY WAY justify having kernel level control over my machine, Linux or otherwise. V…

I wish you to play a competitive multiplayer game filled with cheaters. You don't know if your opponent is good or cheating. It simply kill all the fun. If it won't work on PC, multiplayer gaming will simply moves to consoles. Great, now you are stuck with a closed standard, with a closed OS, where you can't run the programs you want.

First, anti-cheat software doesn't guarantee anything of the sort. There are still plenty of cheats out there.

Second, this was already a solved problem since we could run our own servers and kick whoever we wanted. But this has largely been taken away, to the point that people don't know it ever existed.

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