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Inkscape 1.1.2

inkscape.org

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Re: Inkscape 1.1.2

#31

Earlier quoted context omitted.

Debugging and contributing to large and complex C++ projects is not trivial. I personally do debug and contribute to open source projects using technologies I’m confident with, but when it comes to Inkscape I can’t do much more than to do nothing and to hope for the best.

Filing reproducible issues is probably a good start and anybody can do it

Not sure about how the story with Inkscape looks, but it can be difficult to deliver the reproducible issue. You might have to build it yourself, might have to install a compiler in the right version and so on. Depending on the build story of Inkscape, this can take days of fumbling. Not many users are willing to go through that.

I would say it is OK to open an issue, which is not 100% reproducible, as long as it has not been opened. It allows for the chance, that others can try to find that reproducible way of causing the issue, who are more knowledgable about the software and might have the dev setup already on their machines.

Re: Inkscape 1.1.2

#32
post #5

Earlier quoted context omitted.

Affinity seems like it doesn't have some of the more precise layout tools and SVG-editing capabilities that Inkscape does. I took the trial after seeing people suggest it as an alternative, but it didn't quite replace my workflow and I ended up dropping it.

Check Boxy SVG for an SVG-focused vector graphics editor. Its UI is heavily inspired by Inkscape and the Linux version is available for free (you just have to run "snap install boxy-svg").

Thank you! Looks like exactly what I needed.

Re: Inkscape 1.1.2

#34

Earlier quoted context omitted.

Eh, GTK as a whole is… well, not healthy for cross-platform development. It used to be a good deal better (though it was never really excellent ), but from GNOME 3 they’ve pretty much decided to flat-out ignore other platforms and their conventions, and shift GTK from being GNOME-focused but fairly platform agnostic with pretty good look-and-feel theming to being just GNOME GNOME GNOME and wildly out of place in look…

Doesn't GTK4 address your complaints? To a certain degree, I think they've realized what you say. GTK4: - decouples GNOME and GTK. They've created a new library, called libadwaita, that hosts the GNOME stuff. - brings big performance improvements (it has GL and Vulkan backends) - is much better on macOS and Windows. Anyway, I agree with you on your points. One of the issues of opensource graphic programs is that the…

Not the parent commenter, but I find GTK4 worse than GTK3 on non-GNOME Linux environments. The popovers capture input and hang your entire Xorg session until you press Esc (affecting EasyEffects), GTK4 has window creation race conditions breaking title bars on KWin and window positioning on KWin and xfwm4, and line height and text y-coordinates are non-integer and text is rendered at fractional vertical coordinates, resulting in blur even with hinting on (which assumes integer-pixel vertical positioning).

Re: Inkscape 1.1.2

#35
post #2

I am having some serious slowdown issues since 1.* on Win 10, so I'm stuck on 0.92. I have no qualms with it, but the issue plagues all my Win 10 machines and I just wonder what's going on, and if I'm a select minority with it. Besides that, thanks Inkscape for being such an incredibly useful vector tool!

Why use windows? Its bloatware with zero concern for your privacy. Dual boot into Linux, where inkscape is butter. 2cents.

Re: Inkscape 1.1.2

#36
post #3

Earlier quoted context omitted.

To avoid the extreme slowdown (and crash after a while) on win10, close the document property tab (!!) Anyway, inkscape has really disappointed me with multiple serious regressions. This + UI issues + layout problems + zoom buttons disappearing + crash due to version incompatibility + not remembering what unit you use + DPI screwup got me wondering if the people in charge really got what it takes to run the biggest F…

It's easy to forget that Inkscape is run purely with volunteers, is a charity with 0 employees. I get that these problems are frustrating but maybe it would be more appropriate to wonder how is even possible that this project runs so well :D. Some technical problems are outside our power. Mainly performance regression was introduced by gtk3. Which was a big blow to the whole project because it took 5years of work. An…

That sucks about GTK. Probably would make more sense to use Qt. It's much better.

Both Wireshark and VLC successfully migrated to it, though I guess they have somewhat simpler GUIs.

Re: Inkscape 1.1.2

#37

Earlier quoted context omitted.

Eh, GTK as a whole is… well, not healthy for cross-platform development. It used to be a good deal better (though it was never really excellent ), but from GNOME 3 they’ve pretty much decided to flat-out ignore other platforms and their conventions, and shift GTK from being GNOME-focused but fairly platform agnostic with pretty good look-and-feel theming to being just GNOME GNOME GNOME and wildly out of place in look…

Doesn't GTK4 address your complaints? To a certain degree, I think they've realized what you say. GTK4: - decouples GNOME and GTK. They've created a new library, called libadwaita, that hosts the GNOME stuff. - brings big performance improvements (it has GL and Vulkan backends) - is much better on macOS and Windows. Anyway, I agree with you on your points. One of the issues of opensource graphic programs is that the…

I might need to take a closer look at it at some point. I’ve never used anything that uses it, and I haven’t inspected it or grasped the scope of libadwaita, but most times I’ve heard anything about GTK 4, there have been major bad things—selection bias, to be sure, and perhaps confirmation bias, but it may indicate something. The three examples that come to mind immediately:

• They severely damaged text rendering and initially didn’t even acknowledge it as a defect, dismissing the report: https://gitlab.gnome.org/GNOME/gtk/-/issues/3787. More recently there’s some movement on the issue, but the initial reaction was not a good look, at least.

• Someone said various bad things about libadwaita here on HN a couple of weeks ago: https://news.ycombinator.com/item?id=30027002.

• Of accessibility, they’ve completely redesigned it, in a way that is very convincingly better, or will be once it’s all finished including supporting tooling, but the impression I’ve received from a couple of communities where it’s come up a bit at times is that at least when they released GTK 4 and told people “start adopting it!”, GTK 4 apps were opaque to screen readers, because half the plumbing was missing. This impression could be false, and if there was any lack, hopefully it’s addressed by now.

I’m curious what the state of affairs is for approximating native look and feel on Windows. GTK+ 2 had a once-fairly-decent win32 theme that became fairly significantly out of date after Windows XP, but there were also some more recent themes that did parts better (and other parts worse). I’ve never seen a Windows theme for GTK+ 3 that is even halfway decent for look, and feel is a dead loss (e.g. menu keyboard behaviour and list box popup positioning and behaviour are both just painfully wrong).

If they’re serious about cross-platform, attempting to match Windows and macOS look and feel (and completely ignoring Linux, for a while) is where effort should be placed. I don’t know if they are.

Re: Inkscape 1.1.2

#38
A few days ago I tried 1.1.1 after a long absence on windows. I don't want to rain on your parade, but to be honest, it was a miserable experience.

Don't get me wrong: Inkscape is huge, it's quite an achievement and I'm glad we got an open source vector app. But everything feels so strange and awkward to use. And when you get further with your project, the input lag gets out of hand. Path effects and filters are cool, but the UI feels... Just strange. And they add even more lag to everything.

Oh and there's also the random crash now and then...

The exporting side could use some love too. You need to fallback to the commandline to export all layers or groups for example. But it's really cumbersome. And for some reason you can't even disable anti-aliased edges and it cuts of filters. Oh well...

Unfortunately I don't have enough time to contribute, sorry. Bought Affinity Designer this week and immediately fell in love. Everything just works, the UI is well thought out and it's snappy.

I don't know: I love open source. For example Blender or Gimp are great and improved massively over the years. We need something like Inkscape, but the current state simply doesn't cut it for me, sorry.

Re: Inkscape 1.1.2

#39

Earlier quoted context omitted.

I’m also fairly bitter about the handling of 1.0 on Windows. I reported various problems at the first beta in moderate detail, my report was more or less ignored and they went ahead with various significant regressions in performance and UI, largely because no developer was interested enough in Windows, and I and others evidently failed to convince them of just how bad it was on Windows; GTK+ 3 in general has shown a…

It might even be, that the developers do not own a Windows machine. Did you ask them, whether they have one to test on and reproduce the slowdown? Or perhaps offer to buy them one? It is a pity that things slow down for you on Windows, but I don't really see, how it is their responsibility to cater to a proprietary system, that is actively hostile to its users. Preferrably it wouls not slow down for you, ofc, but the…

I appealed to them in concrete terms at one point not long before the release of 1.0: either fix things for Windows, or keep on recommending the 0.92 series for Windows. There’s no denying that for the 1.0 release Windows was a second-class citizen. There’s no reason why they couldn’t then say: “look, 1.0 is available, and if you want the new features you can use it, but it’s considerably slower than 0.92 and the Windows theme is very badly broken so you’ll be stuck using the Adwaita theme which is extremely wasteful of space, so all up we suggest sticking with 0.92 for now; BTW talk to us if you’re interested in helping to improve things or sponsoring such work”.

Re: Inkscape 1.1.2

#40

A few days ago I tried 1.1.1 after a long absence on windows. I don't want to rain on your parade, but to be honest, it was a miserable experience. Don't get me wrong: Inkscape is huge, it's quite an achievement and I'm glad we got an open source vector app. But everything feels so strange and awkward to use. And when you get further with your project, the input lag gets out of hand. Path effects and filters are cool…

No doubt it could be better( as everything always can) but as primarily a developer who occasionally has to make/modify simple vector images and icons I love inkscape. I am sure if your a professional graphics artist using the software everyday the little stuff adds up and is really annoying but if your graphic design professional it's easy to justify shelling out cash for Adobe or similarly polished software. Inkscape in my view is for those of us who need to work with vector graphics regularly but not everyday.
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