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Assimilate: A Flood-It game for Mac OS 9, released in 2021

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Re: Assimilate: A Flood-It game for Mac OS 9, released in 2021

#11

If you don't happen to have your 2000s-era iMac or iBook running OS 9 currently in arm's reach here's an online version of the same sort of game: https://www.unixpapa.com/floodit/?sz=14&nc=6

You can emulate it with ease with qemu-system-ppc.

Re: Assimilate: A Flood-It game for Mac OS 9, released in 2021

#12

If you don't happen to have your 2000s-era iMac or iBook running OS 9 currently in arm's reach here's an online version of the same sort of game: https://www.unixpapa.com/floodit/?sz=14&nc=6

Thank you for the link, fun game! Took me a while to win, but this is what immediately made my strategy work:

From http://retirementexperiment.blogspot.com/2009/03/flood-it-ga...:

> The approach I use is to play for penetration. I aim for the opposite corner. Rarely the obstacles have too much repetition. I would allow for this by requiring a wedge shape having a favorable ratio of base size to length.

Bonus, a paper on flood-it: https://arxiv.org/abs/1001.4420

Re: Assimilate: A Flood-It game for Mac OS 9, released in 2021

#13
post #10
post #5

Earlier quoted context omitted.

Yes, but lots of software made for PPC began requiring OS8, then 8.6, and then a bunch required OS 9 to run.

How far back did Carbon support go?

native mac os 8 and 9 applications could only be run under rosetta. they could be rebuilt to run under cocoa.

Re: Assimilate: A Flood-It game for Mac OS 9, released in 2021

#14
post #10

Earlier quoted context omitted.

How far back did Carbon support go?

native mac os 8 and 9 applications could only be run under rosetta. they could be rebuilt to run under cocoa.

They required some Carbonization. Also then would run under Classic or Carbon. Rosetta was for Cocoa I think.

Re: Assimilate: A Flood-It game for Mac OS 9, released in 2021

#15
post #10
post #5

Earlier quoted context omitted.

Yes, but lots of software made for PPC began requiring OS8, then 8.6, and then a bunch required OS 9 to run.

How far back did Carbon support go?

It's not that easy. Carbon is largely a subset of the classic MacOS toolkit APIs reimplemented in MacOS X to provide a migration path for existing application to MacOS X. IIRC carbonized applications commonly targeted version going back to MacOS 8.6 - 10.x with a single executable. From my unreliable childhood memories the next common range started at MacOS 9.0 (or 9.1).

Re: Assimilate: A Flood-It game for Mac OS 9, released in 2021

#16
post #7

Does OP know about Simon Tatham's Portable Puzzle Collection? https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ Flood: https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/floo...

Note that their goal is to master programming on a new platform, not just to play it in a browser.

Re: Assimilate: A Flood-It game for Mac OS 9, released in 2021

#18
post #11

If you don't happen to have your 2000s-era iMac or iBook running OS 9 currently in arm's reach here's an online version of the same sort of game: https://www.unixpapa.com/floodit/?sz=14&nc=6

You can emulate it with ease with qemu-system-ppc.

SheepShaver is much faster at the expense of not being able to run the latest version of OS 9, only 9.0.

Re: Assimilate: A Flood-It game for Mac OS 9, released in 2021

#19

If you don't happen to have your 2000s-era iMac or iBook running OS 9 currently in arm's reach here's an online version of the same sort of game: https://www.unixpapa.com/floodit/?sz=14&nc=6

This one is a guaranteed win: https://www.unixpapa.com/floodit/?sz=2&nc=8

Re: Assimilate: A Flood-It game for Mac OS 9, released in 2021

#20
post #18
post #11

Earlier quoted context omitted.

You can emulate it with ease with qemu-system-ppc.

SheepShaver is much faster at the expense of not being able to run the latest version of OS 9, only 9.0.

I wonder why it's faster - specifically *how* it's more efficient.

(Admittedly an expansively broad question; summary responses accepted!)

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