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There are too many video games

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21–30 of 173 posts

Re: There are too many video games

#21
Or maybe just the barriers to entry have significantly fallen. I remember making stupid games on my C64 back in the day, the difference was I didn't have a way to get it to people beyond my immediate family and friends.

Couple low barriers to distribution with a culture that encourages constant hustling for money and this is what you get.

Re: There are too many video games

#22
post #2

Imagine making this same point about books: https://en.wikipedia.org/wiki/Books_published_per_country_pe...

Or about movies! Although, to be fair, a similar mindset creeps in that field too: it ceases to be art, or moving stories, or mind-changing ideas from movie makers. Now it's all about content, and how much it is consumed.

I don't have data or facts to share, but I have a strong gut feeling that people who consider art (in a very broad meaning, including entertainment, games, music, etc) to be a commodity are not only missing out, they make the world a worst place to live in.

Re: There are too many video games

#23
Seems like you're burnt out and you're trying to burn out everyone else as well. I create games in my free time for fun. I enjoy it. I have a game on Steam. It's not great but it's not nothing. And it's mine. Negative energy is what will make the world crumble, and this is a blog post full of negative energy.

Re: There are too many video games

#27
post #15

> This is a whole another blog post, so I'll paint with broad strokes for now. My city, Seattle, is crumbling. We don't have the energy to maintain the roads, and our bridges are literally falling apart. We can't even maintain what our grandparents built, let alone make any grand new projects. What in the world does this have to do with people creating art? Maybe the crumbling infrastructure is emblematic of poor lea…

I really think this post is best read as the author trying to convince himself that he should abandon his own indie video game project.

Re: There are too many video games

#29
Odd to focus on games when Seattle is propped up by a tech industry with people being overpaid by hundreds of thousands to make useless apps and websites.

Indie game devs are usually making things at home during their downtime. As far as I know, there’s no volunteer hobbyist bridge repair club, so they’re not really taking away from anything. Meanwhile you have companies that have an easily replaceable service like Slack selling for nearly 30 billion dollars. That’s what’s swallowing up money and consuming the time of people who’d otherwise be making something useful.

Re: There are too many video games

#30
post #15

> This is a whole another blog post, so I'll paint with broad strokes for now. My city, Seattle, is crumbling. We don't have the energy to maintain the roads, and our bridges are literally falling apart. We can't even maintain what our grandparents built, let alone make any grand new projects. What in the world does this have to do with people creating art? Maybe the crumbling infrastructure is emblematic of poor lea…

I mean if you want to point at anything for blame... at least point at government spending. More than half of federal discretionary spending is on the military. Put a few % of that towards infrastructure...

For reference .003% of the federal budget goes towards the national endowment for the arts'

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