Sorry, but I'm not persuaded. Does some tech take a while to develop? Sure. But some tech never develops. If you're only including happy-path examples, that's a biased sample. If you're trying to do analysis and not propaganda, you have to look at both routes and see what the differentiators are.
If you want to suggest this time it's different, you have to explain why it's different. My point is pretty simple: Stereoscopic 3D is an attractive nuisance. There are many times historically people have confused its admitted novelty value with actual utility. There is every reason to think this is one of those times.
Facehugger VR is a marriage of two concepts: 3D virtual worlds and stereoscopic imaging. There is lots of proof that the first is hotly desired; anybody who has tried to pry a kid away from Minecraft or Roblox knows that, and I was the same way with Doom and Quake. But there is very little evidence that stereoscopic 3D has more than novelty value. And there's 150 years of evidence that people, even very smart people, confuse that novelty value with something that will last.