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Ask HN: Who wants to collaborate?

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271–280 of 501 posts

Re: Ask HN: Who wants to collaborate?

#271
post #24

I'd love to work with people who want to find ways to build low cost 802.11ax mesh implementations. Think high powered raspberry pis (or their equivalents) being customized to compete with the crazy high costs of Orbi implementations. And I absolutely have zero interest in the monetary value here. RPi + wifi shields + fun is what counts. If you're interested, I'd love to team up! And I bring all kinds of nerdy engine…

I have a finance / operations / marketing background and could probably help find a use for this at scale that can get it out. Even if not for the $$$ this could help get the tech out and build solid use cases. Would be fun to work on.

Re: Ask HN: Who wants to collaborate?

#272
post #258

I'm working on computational chemistry, with the very long-term (decades) goal of designing molecules (proteins/enzymes) for things like artificial photosynthesis and molecular computing (chips still rely on the bulk properties of semiconductors; for miniaturization to continue, at some point it will become necessary to design molecules to function as logic and interconnect). See https://github.com/pbsurf/chem

Extremely cool looking screen shot at the bottom of your repo's readme. I would put it at the very top of the file. Might get more people to star your project.

Re: Ask HN: Who wants to collaborate?

#273

I'm building out a new budgeting/personal finance app born out of frustration with YNAB. Would love someone skilled with UX to help me out with it. The front-end is a react application, and the backend is Elixir/Phoenix. Some of my frustrations with YNAB: * Rigid categories. This makes you do a lot of work up front. I am envisioning letting people just assign categories on the fly without having to pre-define them. *…

Designer who would love to collaborate on this, but didn't see an email in your profile.

Nice! will you reach out to me too? I just paid to have an app developed and designed that is similar to this vein and would like to find more people creative and interested. I'm looking to launch in July and funded and have customers lined up and a core use case.

Re: Ask HN: Who wants to collaborate?

#274
post #51

I want the web to be more end-user programmable. Web apps big and small should offer plugin extension mechanisms! Ideally plug-ins are frictionless to author, and powerful enough to build fun UIs. Today, only really big premier apps like Figma and Google Docs have this kind of feature. One problem is that it’s very difficult for an app to run arbitrary, untrusted user code in a way that’s secure and efficient, especi…

Very cool. I'm following a similar goal but interacting with services via their existing APIs[0]. Just making that way way easier. QuickJS is such an awesome creation.

It's your goal for applications to adopt your library as a generic extension mechanism? I really like this idea.

[0] membrane.io

Re: Ask HN: Who wants to collaborate?

#276
post #35

This may be the edge of what is off topic, but I’ve looked for a long time. I’ve worked on a compiler for a HM type checked language for a while. Since September last year I’ve been stuck trying to implement tagged unions (such as Maybe). I’ve got all other features. I’m looking for a tutor who would write a type checker with me in a screen sharing session. I’m located in Dalarna, Sweden atm, but can do any timezone…

Can’t edit so adding: I write OCaml but am open minded.

HM = Hindley-Milner

My email is in my profile please feel free to get in touch regarding type checkers!

Here is a type checker, lacking inferring, for tagged unions. What I need to figure out is how integrate this with the unification algo http://www.martinjosefsson.com/ocaml/compiler/interpreter/ty...

Re: Ask HN: Who wants to collaborate?

#278
post #164

I've been working on a city builder/simulation video game for the last few months. If that's something you're curious & passionate about, send me an email (see profile). The game is built from the ground up with SFML and C++. The graphics are sprite/tile based. The game is top down, 2D, and will display the interior of buildings so you can watch your citizens live their lives. You'll be able to change z-levels for mu…

This sounds very, very cool. Sadly I'm not much of a gamedev, otherwise I would take part, but I really would love this come to fruition!

Re: Ask HN: Who wants to collaborate?

#280
post #3

I am building an open source web framework comparison. The idea is to put together a project that gives an overview of how to set up a minimal viable web application from scratch via all the different frameworks. For each framework the project features a self explanatory shell script that builds a web app with routing, templates and user accounts. So there is no ambiguity of how to reproduce the results. And it is ev…

I'd suggest keeping the project templates in Cookiecutter-style repos (https://github.com/cookiecutter/cookiecutter) instead of embedding them as heredocs in a shall script.
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