I don't understand why every editor these days come with a minimap, and many of them turn it on by default. I know Sublime introduced it but what does it do exactly? Why is everyone copying it? It just shows you the shapes of blocks of texts of a long file from ten meters away. It doesn't tell you what they are or what they do, or even how to get there. Every IDE since at least the early 2000s gave you an index or a…
> Why not just get rid of it to free up more screen real estate for actually useful things? Like? I have an 80 column width by default. To not let my code run the entire length of screen for obvious reasons. Also, it is code smell IMHO if you have to write that much code in a single line. > I know Sublime introduced it but what does it do exactly? Why is everyone copying it? It just shows you the shapes of blocks of…
> Like? I have an 80 column width by default. To not let my code run the entire length of the screen for obvious reasons. Also, it is code smell IMHO if you have to write that much of code in a single line.
What about a split view? I'd be far less productive if my screen wouldn't have space for 4 split view's for >> 80 columns in my editor + a small terminal split by terminal multiplexer.
> Visual cues. I can immediately know if my linter finds something wrong.
Hmm, while there are a few things like renames of variables/functions/... or (type) signature changes for that to happen outside the view one is currently editing in, it's only solving part of the problem — as other files can have those issues too and require changes, so one needs to run a check/lint test or build anyway.