Earlier quoted context omitted.
Yea, I develop a hobby project targeting desktop Mac (Objective C GUI, C++ business logic) and I’m not sure what Windows technology I should use should I ever decide to port to Windows. There are so many and they are all in various stages of unsupported. C#? C++? .NET? Win32? MFC? WPF? XAML? WinForms? UWP? Maybe just give up on trying to read the future and use Qt. Fucking madness!
C# on .net 6.0 with either WinForms or WPF.
Ask HN: Anyone making a living building desktop applications?
271–280 of 361 posts
Re: Ask HN: Anyone making a living building desktop applications?
#272I'm glad someone is making money. I'm not. I spent 5 years writing a unified workflow for folks writing a research paper/thesis/dissertation (Epiphany Workflow, Apple's App Store). It begins with collecting ideas from websites and files, moves the ideas into an outliner, then supports organizing relevant ideas according to a report outline, and finally, supports reviewing relevant ideas while the user writes each sec…
Re: Ask HN: Anyone making a living building desktop applications?
#273Re: Ask HN: Anyone making a living building desktop applications?
#274Earlier quoted context omitted.
> I don't yet support Linux because out of thousands of users, only 2 people have emailed about Linux support (probably both from HN!). I'm a little surprised to read this from an Electron dev. I remember reading old forum posts about how the Spotify port for Linux was arranged by two devs who met after work for a few hours and got it working well enough that Spotify let them release it as an unsupported client. Ther…
I am definitely part grumpy old neck-beard, which is why I offer one-time licenses and an experience that lets a user run 100% offline/air-gapped. You can register and license a computer that is only accessible via USB thumb-drive. If nothing changes on that computer, then the app should continue to run "forever." Second, auto-update is disabled by default because I don't want a dumb bug on my side to break someone's…
Re: Ask HN: Anyone making a living building desktop applications?
#275After 15 years of SaaS-ing, myself and two collegues, everyone part-time, are trying to see if we can make a profitable macOS app: https://paretosecurity.com/ . Revenue in last 30 days is $3000+, we started working on it back in July. So, it's something? That said, long-term, we expect to earn more from subscriptions for businesses, than we do from single-user lifetime licenses. But again, ATM, it's the single user l…
Re: Ask HN: Anyone making a living building desktop applications?
#276Earlier quoted context omitted.
Looks quite cool. Sadly no Linux support, but I get why (got to build a printing library for Brother p-touch once). However, I was about 5 minutes on your site and could not find a list of compatible printers. Where did you hide it :) ?
Sorry, it's right here: https://label.live/printers
Re: Ask HN: Anyone making a living building desktop applications?
#277Re: Ask HN: Anyone making a living building desktop applications?
#278I'm glad someone is making money. I'm not. I spent 5 years writing a unified workflow for folks writing a research paper/thesis/dissertation (Epiphany Workflow, Apple's App Store). It begins with collecting ideas from websites and files, moves the ideas into an outliner, then supports organizing relevant ideas according to a report outline, and finally, supports reviewing relevant ideas while the user writes each sec…
This looks really cool. I'm not the target audience (no mac) but definitely don't give up yet.
After five years with no sales?
Re: Ask HN: Anyone making a living building desktop applications?
#279Re: Ask HN: Anyone making a living building desktop applications?
#280I'm making Windows/.Net based app for managing queues - QueueExplorer. Started with MSMQ support back in 2005, now it supports Azure Service Bus, RabbitMQ and ActiveMQ. It's old fashioned perpetual licensing, so revenue is a rollercoaster. Because of that, it's emotional rollercoaster as well. Good thing is you get paid for full license at the time of purchase instead of collecting it in 10-20 months. Bad thing is ev…