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Ask HN: Anyone making a living building desktop applications?

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Re: Ask HN: Anyone making a living building desktop applications?

#101
post #93

After 15 years of SaaS-ing, myself and two collegues, everyone part-time, are trying to see if we can make a profitable macOS app: https://paretosecurity.com/ . Revenue in last 30 days is $3000+, we started working on it back in July. So, it's something? That said, long-term, we expect to earn more from subscriptions for businesses, than we do from single-user lifetime licenses. But again, ATM, it's the single user l…

Being relatively new to macOS, I really like this program because there are settings I wouldn't even know exist. Also, it tells me when other programs, like docker or cyberduck have an update which is also nice.

Re: Ask HN: Anyone making a living building desktop applications?

#102
Our company sells HW and SW for the dental sector.

We have a desktop app that processes DICOM data to do implant treatment planning (where to place an implant in the patient jaw). Output is a STL file to print a drill guide for the oral surgeon to perform a guided surgery.

Our desktop scanners for dental labs and our intra-oral scanners for dentists generate 3D meshes of the patients oral situation.

Those meshes are the input data for the CAD/CAM Software my team builds. It is a desktop app for the digital design of dental restorations. The GUI is in javaFX and 3D visualization is done with OpenGL 4.5.

Once the restorative Design is done, that app can generate many different output formats. Labs will feed the design files their local milling machine or 3D printer. Dentists can send it to centralized milling facilities of their choice to produce the crown or bridge or what have you.

Some impressions can be seen here:

https://youtu.be/5THQMr5SAH0

Re: Ask HN: Anyone making a living building desktop applications?

#103
post #57
post #32

Earlier quoted context omitted.

What is the state of the art in shareware for drop in payment / piracy protection?

Re: payments - it depends on the country, but generally Stripe + PayPal + bank wires for larger/enterprise purchases. Alternatively, Braintree. An altogether different option is to pay 2x the commission and use "full-service" reseller frontends like Digital River, PayProGlobal, etc. These are referred to as "registrators" and they used to be useful, because getting a merchant account and processing cards was a royal…

> There are some drop-in solutions for this, but all of them are really quite basic and almost universally suck. However, the good news is that is fairly simple to roll out your own online licensing scheme in a matter of few work-days (assuming you know a bit of web backend and frontend).

I wouldn't say all of them suck. But that's because I built one [0] for the sole reason that, back in 2016, I too thought all of other ones sucked.

[0]: https://keygen.sh/build-vs-buy/

Re: Ask HN: Anyone making a living building desktop applications?

#104
post #93

After 15 years of SaaS-ing, myself and two collegues, everyone part-time, are trying to see if we can make a profitable macOS app: https://paretosecurity.com/ . Revenue in last 30 days is $3000+, we started working on it back in July. So, it's something? That said, long-term, we expect to earn more from subscriptions for businesses, than we do from single-user lifetime licenses. But again, ATM, it's the single user l…

I don't have a Mac do I'm not your target customer. However I really like your approach having a pay-once personal edition and a subscription team/business edition. It's something different from the subscription-everywhere trend.

I'll report back in a year or three if it does in fact work in real life hehe

Re: Ask HN: Anyone making a living building desktop applications?

#105
post #68

This is my 3rd (or is it 4th?) year of developing and selling Label LIVE, an electron app for designing and printing labels. Originally it only worked with USB thermal printers, but over the last few years it's grown into a multi-function image-rendering pipeline that integrates data import (via spreadsheet, CSV or API) with barcodes, text, image output. My app revenue eclipsed my iOS/NodeJS consulting in 2021 and I…

Looks quite cool. Sadly no Linux support, but I get why (got to build a printing library for Brother p-touch once).

However, I was about 5 minutes on your site and could not find a list of compatible printers. Where did you hide it :) ?

Re: Ask HN: Anyone making a living building desktop applications?

#106
My Video Hub App is generating about $500 / month. It's a perpetual license for $5 per copy.

I am planning to create another app that might generate a similar income stream. I've done 0 paid advertising - only some posts here-and-there; I would probably have more sales if I knew how to market my app better.

https://videohubapp.com/en/ - MIT open source: https://github.com/whyboris/Video-Hub-App

Re: Ask HN: Anyone making a living building desktop applications?

#107
post #68

This is my 3rd (or is it 4th?) year of developing and selling Label LIVE, an electron app for designing and printing labels. Originally it only worked with USB thermal printers, but over the last few years it's grown into a multi-function image-rendering pipeline that integrates data import (via spreadsheet, CSV or API) with barcodes, text, image output. My app revenue eclipsed my iOS/NodeJS consulting in 2021 and I…

> I don't yet support Linux because out of thousands of users, only 2 people have emailed about Linux support (probably both from HN!).

I'm a little surprised to read this from an Electron dev. I remember reading old forum posts about how the Spotify port for Linux was arranged by two devs who met after work for a few hours and got it working well enough that Spotify let them release it as an unsupported client. There was one or two issues that had to do with importing local music, but besides that it ran perfectly fine. You're of course welcome to do whatever you want, but if your runtime is essentially a web browser, I doubt there's going to be much trouble getting it to work on Linux. But what do I know, I don't make a living off of printing labels...

> It's a total joy bringing something like this to market for a niche that's otherwise a dumpster fire of old and clunky 1980s-era Windows-only software.

Here's my grumpy old man take: I kinda prefer the clunky Delphi forms of yesteryear. No, they weren't very pretty, but they were stable and performant enough that if you bought a license, you could guarantee that it would run forever. There was a special kind of feeling of ownership with that software, because it really felt like it was tangible and "yours". I don't think any Electron app has ever made me feel that way; at best it's a begrudging relationship with software I need for work, at worst it's one update away from being changed enough that I want the old version back. Again, take this with a grain of salt, I don't know your heuristics here.

Re: Ask HN: Anyone making a living building desktop applications?

#108
post #74

I work for a company that sells a niche desktop app for mining companies, called Aegis.[1] Even if the company is planning to implement something web related in the near future, the business is on the desktop and there are no plans on taking it entirely to the web anytime soon. Mining companies prefer it that way, as internet connectivity is not something you can reliably find on site. [1] https://iring.ca

Delphi?

It looks and feels delphi

Re: Ask HN: Anyone making a living building desktop applications?

#109

Yes and no. I'm an employee so it doesn't really matter, but my side-project desktop apps pay well enough that I could live off them if I go for a student lifestyle (no pricey events, no restaurants, cooking yourself, cleaning yourself). It was a long way. I started in the Pro Audio niche and initially supported Windows, Linux, Mac. Over time, I learned the hard way that supporting Apple's constantly changing OS is v…

[deleted]

Re: Ask HN: Anyone making a living building desktop applications?

#110
I make a Mac app targeted at developers and sell around 150k euro worth of licenses a year. It's been my only income for the last ten years or so.

In my case a web app just wouldn't work very well (it's hard to connect a web app to things behind a firewall)

I'm also a firm believer in pay-once software, you still get recurring revenue unless you saturate the market, which a small company won't do anyway.

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