F# 3.0 Developer Preview Now Available
11–16 of 16 posts
Re: F# 3.0 Developer Preview Now Available
#12Does this mean Visual Studio is going to run discovery queries in order to provide auto complete?
Re: F# 3.0 Developer Preview Now Available
#13Re: F# 3.0 Developer Preview Now Available
#14Looking at the new features, I get the distinct impression that the F# team has a clear vision of what work their language is suited for. It's meant to process data. These changes let more of your data pipeline happen within F#, extending up to, or even into, the data providers. I really think F# benefits from being part of .NET instead of a stand-alone language. C# is probably better for designing a system , where y…
The only .NET thing I would recommend C# over F# for is UI.
Re: F# 3.0 Developer Preview Now Available
#15Looking at the new features, I get the distinct impression that the F# team has a clear vision of what work their language is suited for. It's meant to process data. These changes let more of your data pipeline happen within F#, extending up to, or even into, the data providers. I really think F# benefits from being part of .NET instead of a stand-alone language. C# is probably better for designing a system , where y…
I'd argue that F# is especially well-suited for a system with tons of components talking to each other. You have things like async workflows and message-passing built-in, along with the ability to do everything C# can do. I've been using F# to write such a system and I prefer it greatly to C#. The only .NET thing I would recommend C# over F# for is UI.
Re: F# 3.0 Developer Preview Now Available
#16Earlier quoted context omitted.
I'd argue that F# is especially well-suited for a system with tons of components talking to each other. You have things like async workflows and message-passing built-in, along with the ability to do everything C# can do. I've been using F# to write such a system and I prefer it greatly to C#. The only .NET thing I would recommend C# over F# for is UI.
Out of curiosity, why would you not recommend F# for UI?