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Rround

rround.me

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Re: Rround

#31
post #13

Earlier quoted context omitted.

Tried on Safari, it timed out. Cleared my cache, tried again. Same thing. Tried Chrome, timed out. I'll enter my location manually, it seems like a really awesome idea!

That sucks :( Maybe if you try on an ipad or smartphone (devices with gps)?

My Android smarphone gets a timeout too :(

Re: Rround

#32
Interesting so many people here are surprised at the precision of it, which shows HTML5 geolocation is doing well. (Though it comes down to how the browser gets geo data, I think some beyond Chrome are using Google, but not sure).

I notice its using the enableHighAccuracy flag, which probably helps. I've been told you also might be able to get better precision with watchPosition(), as the precision will get better with each call, though it's not used here.

Re: Rround

#33
post #19

Why your site no work? I refresh three times before it find location. Then, it finally find me, and all I get is a spinner arrow. I am disappoint :(

Well, there's a lot of factors here... HTML5 Geolocation is not very accurate if the device doesn't have a GPS. You can always enter your location manually from tne settings pane (the more specific you are the better). If the app got stuck at "looking for data around you" then one of the services (twitter, instagram, foursquare or youtube) failed and the app tries to get results from the services again. Sorry if your…

Being stuck in an endless loop is not a good way of informing the user of what's gone wrong.

Re: Rround

#34
I have an idea for an app that needs to know user's physical location. I have planned on using HTML5 geolocation api to access user's location (Using HTML5 will save me effort in porting the app to various mobile devices). I was little skeptical on the accuracy of geolocation api. But looks like it is doing pretty good work, and I think I can go ahead with using geolocation for my application :)

Re: Rround

#36
post #33
post #19

Earlier quoted context omitted.

Well, there's a lot of factors here... HTML5 Geolocation is not very accurate if the device doesn't have a GPS. You can always enter your location manually from tne settings pane (the more specific you are the better). If the app got stuck at "looking for data around you" then one of the services (twitter, instagram, foursquare or youtube) failed and the app tries to get results from the services again. Sorry if your…

Being stuck in an endless loop is not a good way of informing the user of what's gone wrong.

Your'e right... I'll work on this as soon as I can!

Re: Rround

#37
post #28

Very slick! And I agree with the others, this gets location quite well (except it put me north of the Thames). There are so many location apps, so it's good to see something simplified. Now the one thing you need to do is give me a reason to keep coming back to the site. Add chat maybe? There are lots of location-based chat apps now, that allow you to chat with people in the same location as you. What I would love is…

Yeah I've been thinking about what I can do with this, but a location based chat has been done before. I was thinking of keeping it simple. A mobile version maybe, I use CSS3 Media Queries to show different "versions" of the app on different devices but I was thinking of doing dedicated mobile app... When I find the time of course lol

Re: Rround

#39

Interesting so many people here are surprised at the precision of it, which shows HTML5 geolocation is doing well. (Though it comes down to how the browser gets geo data, I think some beyond Chrome are using Google, but not sure). I notice its using the enableHighAccuracy flag, which probably helps. I've been told you also might be able to get better precision with watchPosition(), as the precision will get better wi…

Yeah, I've been thinking of using watchPosition. Maybe on the next update?
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