> he opened a computer program called PioSOLVER, one of a handful of artificial-intelligence-based tools So I checked out this tool, and the team describes themselves as "programmers interested in algorithms"[0] ... what is the difference between A.I. and algorithms? [0] https://www.piosolver.com/pages/about-us
The taxonomy I personally use is: * Every computer program has algorithms, it's an extremely general term for "the idea behind how the computer will solve the problem". Advanced algorithms are typically those that took a lot of human effort to come up with. * Machine Learning refers to a specific class of algorithms where the computer automatically figures out (part of) what it should do based on data. * Deep learnin…
How A.I. Conquered Poker
11–20 of 188 posts
Re: How A.I. Conquered Poker
#12I am the solver programmer mentioned in the article. I think it came out pretty decently. Maybe not all the details are right (I was late answering fact checking email) but I think it's a decent read and the author has done a good job!
I noticed in the article that piosolver can incorporate a mixed strategy with multiple bet sizes. Pretty neat, is that a recent feature? As I rememember it, a few years back people would discuss what the optimal bet size was in various situations with the implicit assumption that there is just one.
Re: How A.I. Conquered Poker
#13> he opened a computer program called PioSOLVER, one of a handful of artificial-intelligence-based tools So I checked out this tool, and the team describes themselves as "programmers interested in algorithms"[0] ... what is the difference between A.I. and algorithms? [0] https://www.piosolver.com/pages/about-us
Re: How A.I. Conquered Poker
#14I am the solver programmer mentioned in the article. I think it came out pretty decently. Maybe not all the details are right (I was late answering fact checking email) but I think it's a decent read and the author has done a good job!
Re: How A.I. Conquered Poker
#15Is there any remaining logic game which AI hasn't become superhuman? IIRC Monte Carlo tree search has done wonders in this area.
Imperfect information games that require agents to cooperate with each other haven't been solved yet. (multiagent cooperation is still a hard problem) Hanabi is a big(ish) research area. Contract bridge has had some work done on it.
Re: How A.I. Conquered Poker
#16Earlier quoted context omitted.
Imperfect information games that require agents to cooperate with each other haven't been solved yet. (multiagent cooperation is still a hard problem) Hanabi is a big(ish) research area. Contract bridge has had some work done on it.
I'm surprised that Hanabi is such a huge research area. Compared to bridge or poker, it seems like a far more simple game.
This probably shouldn't surprise you. If you are researching how to attack a new/difficult class of problems, typically you look for the simplest versions of that class first.
Re: How A.I. Conquered Poker
#17I am the solver programmer mentioned in the article. I think it came out pretty decently. Maybe not all the details are right (I was late answering fact checking email) but I think it's a decent read and the author has done a good job!
Congrats - PIOSolver is an amazing program. What are the future plans for it? It would be great if you didn't need a PhD to set it up though. I keep wondering if I'm actually training myself using the right solutions or not based on the setup :)
Re: How A.I. Conquered Poker
#18Re: How A.I. Conquered Poker
#19I am the solver programmer mentioned in the article. I think it came out pretty decently. Maybe not all the details are right (I was late answering fact checking email) but I think it's a decent read and the author has done a good job!
How perfect is the play that piosolver calculates? Do you make any simplifying assumptions? I noticed in the article that piosolver can incorporate a mixed strategy with multiple bet sizes. Pretty neat, is that a recent feature? As I rememember it, a few years back people would discuss what the optimal bet size was in various situations with the implicit assumption that there is just one.
What happened in chess is now happening in poker: at first people were all about the best theoretical move and then gradual shift to "not necessary the best just sound enough but less likely to be analyzed by the opponents" started happening.
As to the first part of your question: the solutions are pretty much perfect. The only assumption is about possible bet sizes. As to accuracy we measure it in theoretical exploitability (how much a perfect adversary who knows our strategy exactly could win against us). You can easily go so low that even a theoretical perfect adversary wouldn't get close to beating the rake vs the solution, even at high stakes.
Re: How A.I. Conquered Poker
#20Is there any remaining logic game which AI hasn't become superhuman? IIRC Monte Carlo tree search has done wonders in this area.