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Microsoft to Acquire Activision Blizzard

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Re: Microsoft to Acquire Activision Blizzard

#233
post #43

These acquisitions are ridiculous. How long till Disney buys Microsoft? Why even bother having more than one company in the US?

how do you think the laws should be changed to prevent this?

They shouldn't. Capitalism works.

Re: Microsoft to Acquire Activision Blizzard

#234
post #53

With these kind of acquisitions, other companies are going to find it very hard to compete with Game Pass. I think we'll look back in 10 years and wonder why antitrust regulators did nothing, but it may be too late by then.

Game Pass has major issues still. No integrated backup mechanism; only 3 changes to your home PC per year... Imagine reinstalling more than 3 times to find out that you can no longer play offline; absolutely horrible download speeds... Compared to Steam which maxes out bandwidth; and the interface for Xbox Game Pass on PC is terrible.

Re: Microsoft to Acquire Activision Blizzard

#235
Everyone talking about Blizzard, meanwhile, Activision is one of the original game publishers (1979). (Supposedly picked their name so that it would come alphabetically before "Atari".) That's older than EA.

When's Microsoft going to bring back Pitfall?

Re: Microsoft to Acquire Activision Blizzard

#236
post #150

Earlier quoted context omitted.

I don't quite understand what you're trying to say here? If Microsoft starts subsidizing Game Pass games from their other businesses (like Amazon, Google and Apple do for their other services), it'll make the business model of actually selling games unviable by pure race to the bottom. As a result, you'll lose independent development and market diversity because everyone will need to beg Microsoft (and maybe Sony and…

I don't think it'll be amazing for users. The mobile market is just awful. It's almost impossible to find any good games that don't use these exploitative methods.

Yeah, I should really add "At least in the beginning" part - those systems are very great at the start as they try to siphon as much use as possible and trap them into the walled garden.

Re: Microsoft to Acquire Activision Blizzard

#237

I wonder if this will trigger any antitrust lawsuits. I know Microsoft isn't that of the 90's but it seems like the political situation is ripe for politicians to go after "big tech" and this is a pretty major acquisition that will help Xbox be the dominant player in terms of content.

ahah very appropriate comment given your nickname mention of Atlas Shrugged!

Re: Microsoft to Acquire Activision Blizzard

#238
post #53

With these kind of acquisitions, other companies are going to find it very hard to compete with Game Pass. I think we'll look back in 10 years and wonder why antitrust regulators did nothing, but it may be too late by then.

As a GamePass subscriber, I mildly disagree. Saw an indie game last night and felt like buying it. Steam Deck is Valve opening up an alternative to Microsoft land. Although I will admit I'm tempted to cancel my pre order since I'm worried it won't run well.

> Steam Deck is Valve opening up an alternative to Microsoft land.

This seems to put the writing on the wall for the Steam Deck though, right? How many people are really going to care about a Valve system that can't run any of the popular games from the MS catalog?

I preordered the Steam Deck and plan to follow through with the purchase, but things look pretty dismal for Valve at this juncture. It seems like they're five years too late to the party with the Deck, and they now have no leverage to push MS to interoperate.

Re: Microsoft to Acquire Activision Blizzard

#240
post #81

Earlier quoted context omitted.

I think there should be more (gaming) companies, and (gaming) companies should not be owned by the platforms, so I see this as a pretty big negative for the industry and customers. Congrats to Phil on his resume bump I guess.

There actually are a ton of gaming companies right now. The indie game space seems to be much healthier and accessible than say, the indie movie business. I hardly buy AAA titles anymore because you can get so many good games for under $20 dollars made by independent studios. Of course, this is based on mostly staying on PC and Steam. I would suspect consoles are not as indie friendly, but it does seem like they have…

The indie scene is great for people who like roguelikes and platformers. If you are looking for much outside of that space, you won't find much.
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