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You cannot play Diablo 2 resurrected after 30 days of being offline

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Re: You cannot play Diablo 2 resurrected after 30 days of being offline

#31
post #12

Earlier quoted context omitted.

Consumers need to demand better refund systems from the big console makers. On Steam if you don't like a game, or if it doesn't work for you, you can get a full refund no questions asked as long as it's within 14 days and with less than 2 hours playtime. In certain circumstances they even give refunds after 2 hours playtime (e.g. you spend 2+ hours debugging the game and trying to get it to run) This should be standa…

Honestly all of the refunds I’ve done on Xbox have been completely painless.

That's great to hear. From their website[0] it seems they have a very similar policy to Steam, except their playtime criteria is a bit more vague. But still good to see.

Sony on the other hand void any refund once you _begin downloading the game_[1], which is ridiculous.

[0] https://support.xbox.com/en-GB/help/subscriptions-billing/bu...

[1] https://www.playstation.com/en-ie/support/store/ps-store-ref...

Re: You cannot play Diablo 2 resurrected after 30 days of being offline

#32
post #12

Earlier quoted context omitted.

Consumers need to demand better refund systems from the big console makers. On Steam if you don't like a game, or if it doesn't work for you, you can get a full refund no questions asked as long as it's within 14 days and with less than 2 hours playtime. In certain circumstances they even give refunds after 2 hours playtime (e.g. you spend 2+ hours debugging the game and trying to get it to run) This should be standa…

> It benefits the user AND the developer Notably it benefits good faith developers. I.e., the developers we actually want making games. The developers that lose under this model are the ones that make poor quality games. Though I admit it does not solve every dark pattern.

[deleted]

Re: You cannot play Diablo 2 resurrected after 30 days of being offline

#33
post #6

Get a libre engine to play Diablo I and II. Also, try Flare RPG.

I also recommend FlareRPG [0] to try out. It has way more pleasant navigation than Diablos, reminds me a bit of the Divine Divinity [1], which is also awesome single-player game.

[0]: https://flarerpg.org/

[1]: https://www.gog.com/game/divine_divinity

Re: You cannot play Diablo 2 resurrected after 30 days of being offline

#34

Earlier quoted context omitted.

> It benefits the user AND the developer Notably it benefits good faith developers. I.e., the developers we actually want making games. The developers that lose under this model are the ones that make poor quality games. Though I admit it does not solve every dark pattern.

Kinda, but it also incentivizes bad-faith gamers, which in turn disincentivises good-faith developers. There are a lot of games out there with a Perhaps such a system could work if it were based on a percentage of time-to-complete, but I have no idea how one would objectively determine that, especially before sale.

I don't have the numbers of course, but with the right design of the refund process, which Steam does have, I don't think enough people abuse the system to warrant that.

Re: You cannot play Diablo 2 resurrected after 30 days of being offline

#35
post #12

Earlier quoted context omitted.

Consumers need to demand better refund systems from the big console makers. On Steam if you don't like a game, or if it doesn't work for you, you can get a full refund no questions asked as long as it's within 14 days and with less than 2 hours playtime. In certain circumstances they even give refunds after 2 hours playtime (e.g. you spend 2+ hours debugging the game and trying to get it to run) This should be standa…

The only problem is that—ironically for a thread about the problems of DRM—this forces stores to implement some type of DRM scheme. GOG can't reasonably offer as generous a refund policy as Steam, because once you've downloaded a game, there's no way to give it back.

Ironically GOG has an even more generous refund policy.

>You may request a refund for a product up to 30 days after purchase, even if it was downloaded, launched, and played.

Re: You cannot play Diablo 2 resurrected after 30 days of being offline

#36

Earlier quoted context omitted.

The only problem is that—ironically for a thread about the problems of DRM—this forces stores to implement some type of DRM scheme. GOG can't reasonably offer as generous a refund policy as Steam, because once you've downloaded a game, there's no way to give it back.

Ironically GOG has an even more generous refund policy. >You may request a refund for a product up to 30 days after purchase, even if it was downloaded, launched, and played.

Yes, but reportedly if you do this more than a few times they'll get upset with you.

Re: You cannot play Diablo 2 resurrected after 30 days of being offline

#37
post #14

> It serves no real purpose Oh common. You may not like it, but DRM was invented for a reason.

> DRM was invented for a reason

In its current forms: to prevent secondary sales and lending, to increase primary sales.

Piracy is not the reason, at least not the main one, it is the excuse they give because people won't be happy with the actual reason. If stopping piracy is the goal then we can categorically call it an utterly failed experiment.

Re: You cannot play Diablo 2 resurrected after 30 days of being offline

#38
post #17
post #14

> It serves no real purpose Oh common. You may not like it, but DRM was invented for a reason.

To frustrate those who legally purchased the game? It doesn't stop piracy, it makes the pirate version higher quality.

It doesn’t stop piracy, but it decreases it by making it much more difficult and higher-friction.

Claiming DRM does nothing is a bit like anti-vaxers claiming the Covid vaccine “doesn’t work” because the virus can still spread…

Re: You cannot play Diablo 2 resurrected after 30 days of being offline

#39
post #12
post #3

Diablo 2 resurrected was the most infuriating experience I have had. I bought it in the Switch store against my better judgment, partly because in their support forum they said that offline mode would of course always be offline. For the first few days people could hardly even start the game, I tried to return it right away, because it's basically a bricked game at this point, but Nintendo doesn't want to refund swit…

Consumers need to demand better refund systems from the big console makers. On Steam if you don't like a game, or if it doesn't work for you, you can get a full refund no questions asked as long as it's within 14 days and with less than 2 hours playtime. In certain circumstances they even give refunds after 2 hours playtime (e.g. you spend 2+ hours debugging the game and trying to get it to run) This should be standa…

I heard it was pretty easy to get refunded for Diablo 2 Resurrected by Microsoft on Xbox at least.

Re: You cannot play Diablo 2 resurrected after 30 days of being offline

#40
post #12

Earlier quoted context omitted.

Consumers need to demand better refund systems from the big console makers. On Steam if you don't like a game, or if it doesn't work for you, you can get a full refund no questions asked as long as it's within 14 days and with less than 2 hours playtime. In certain circumstances they even give refunds after 2 hours playtime (e.g. you spend 2+ hours debugging the game and trying to get it to run) This should be standa…

It's legally mandated in the EU. https://europa.eu/youreurope/citizens/consumers/shopping/gua...

Except not for software or digital content once you've started downloading it. From the FAQ on the site you linked:

"If you purchase digital content - such as music or a video online - you cannot withdraw once downloading or streaming has started, if you previously agreed that you would lose your right of withdrawal by starting the performance."

That's how Nintendo of EU gets away with not refunding. You started downloading it so no returns.

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