Earlier quoted context omitted.
As a software developer, I find it depressing that people would find 16$ (about 15 minutes of billable work?) too much for an application that, presumably, would be used all the time by people who need high precision pointing.
Agreed. If you were to add up the number of seconds a designer spends chasing that pixel color with the color picker, or drawing that selection/slice bounding box, or selecting that path handle... I'm sure it adds up over the year. Not to mention, there will be an immense amount of satisfaction derived from having overcome these obstacles time and time again. It seems to me that if you really want to experiment with…
Show HN: Final Touch
41–50 of 121 posts
Re: Show HN: Final Touch
#42Re: Show HN: Final Touch
#43Hello HN peeps. I would like to invite you to a little experiment. I have created probably the smallest niche app on the mac app store and I would like you to help me sell and optimize the marketing around it. Now you might think, "who does this guy think he is? – doesn't he know I have my own business to run?" and you are right it would be unfair to just ask you to help me market my product. So instead I would like…
Do you really have a registered trademark already? If not, you should remove the registered trademark symbol.
The proper way to indicate a claim to mark by usage is to use the "TM" (trademark) or "SM" (service mark) designation which indicates a common-law or state law mark. This is also the proper designation if you have filed an application with the United States Patent and Trademark Office (USPTO) but the mark has not yet been granted registration.
You can only legally use the federal registration symbol "®" after the USPTO actually registers a mark, and not while an application is pending or based on common law rights.
Re: Show HN: Final Touch
#4415.99 is too expensive, IMO, but I guess you can make that decision based on sales data. I would experiment with 4.99. Something else a lot of people don't realize is that mouse acceleration is turned on in OSX and it's 'impossible' to disable without an app like USB Overdrive. Mouse accel is terrible for gaming -- especially FPS. I would add this feature to your product and call it out.
Out of interest, would you buy this right now if it was priced at $4.99?
Re: Show HN: Final Touch
#45Re: Show HN: Final Touch
#4615.99 is too expensive, IMO, but I guess you can make that decision based on sales data. I would experiment with 4.99. Something else a lot of people don't realize is that mouse acceleration is turned on in OSX and it's 'impossible' to disable without an app like USB Overdrive. Mouse accel is terrible for gaming -- especially FPS. I would add this feature to your product and call it out.
Several people have told me that now. Consider it part of the next update if possible
Definitely have a play with pricing, but make sure to remember that if you have three times the sales at one third of the price, all you've done is increased your support costs :)
Re: Show HN: Final Touch
#47Sounds like a neat app! The tooltip on "Support" says "Got problems. We got solutions". You might want to turn that dot into a question mark. Also, the support page has 3 P in Support at the top
Re: Show HN: Final Touch
#48I know that I'm not the target audience, but when forced to use someone else's computer for a few days, things like this have briefly driven me mad :)
Re: Show HN: Final Touch
#49Re: Show HN: Final Touch
#50The price seems incredibly high, sales would probably be better at a lower price point. I would think that you would benefit more from an "impulse purchase" price vis-a-vis a professional utility price.