This is great! A few days ago, I wrote a Wordle solver in C. It selects a word to minimize the number of words assuming the worst-case green/yellow. So, it sounds like these two are in direct conflict. My solver is deterministic, and it looks like the adversarial is too, so they always play the same game: S E R A I (0 green, 0 yellow, 429 words remain) M O L D Y (1 green, 0 yellow, 35 words remain) C E N T U (0 greem…
Adversarial Wordle
21–30 of 72 posts
Re: Adversarial Wordle
#22Somehow, I always get a large tropical seabird... S T E R N (0 green, 0 yellow) P L A I D (0 green, 0 yellow) M U C K Y (1 green, 0 yellow) G O R G E (1 green, 0 yellow) W O O F Y (3 green, 0 yellow) B O O Z Y (4 green, 0 yellow) B O O B Y (5 green, 0 yellow) You guessed successfully in 7 guesses! S T E R N (0 green, 0 yellow) P L A I D (0 green, 0 yellow) B O U G H (2 green, 0 yellow) W O O Z Y (3 green, 0 yellow) B…
Re: Adversarial Wordle
#23Earlier quoted context omitted.
Mastermind? :-)
I think similar to wordle, but the defender can change the word being guessed at will as long as they don't invalidate any previous response.
Re: Adversarial Wordle
#24Somehow, I always get a large tropical seabird... S T E R N (0 green, 0 yellow) P L A I D (0 green, 0 yellow) M U C K Y (1 green, 0 yellow) G O R G E (1 green, 0 yellow) W O O F Y (3 green, 0 yellow) B O O Z Y (4 green, 0 yellow) B O O B Y (5 green, 0 yellow) You guessed successfully in 7 guesses! S T E R N (0 green, 0 yellow) P L A I D (0 green, 0 yellow) B O U G H (2 green, 0 yellow) W O O Z Y (3 green, 0 yellow) B…
After 14 failed quesses and only two letters revealed, I read your comment and guessed BOOBY, which left only one letter missing -- the correct answer was BOOZY.
Re: Adversarial Wordle
#25This is great! A few days ago, I wrote a Wordle solver in C. It selects a word to minimize the number of words assuming the worst-case green/yellow. So, it sounds like these two are in direct conflict. My solver is deterministic, and it looks like the adversarial is too, so they always play the same game: S E R A I (0 green, 0 yellow, 429 words remain) M O L D Y (1 green, 0 yellow, 35 words remain) C E N T U (0 greem…
NARES
DOILY
TOUCH
And then VOUCH / COUCH / POUCH / GOUCH / MOUCH.Re: Adversarial Wordle
#26I think five steps is as good as it gets, as 5*5 is about the size of the alphabet.
Edit: I stand corrected. YEARN (216) -> FLOUT (12) -> CHAMP (1) -> HUMPH.
Re: Adversarial Wordle
#27Re: Adversarial Wordle
#28This is great! A few days ago, I wrote a Wordle solver in C. It selects a word to minimize the number of words assuming the worst-case green/yellow. So, it sounds like these two are in direct conflict. My solver is deterministic, and it looks like the adversarial is too, so they always play the same game: S E R A I (0 green, 0 yellow, 429 words remain) M O L D Y (1 green, 0 yellow, 35 words remain) C E N T U (0 greem…
I'd love to see your code! My strategy[0] (not-yet-automated) doesn't aim to minimize in the worst case, but rather to minimize the expected size of the set of possible words. [0] https://blog.scubbo.org/posts/cheating-at-word-games/
Yeah, I was trying to determine the utility function that would determine how to select words, but I'm more of a gut-feel, intuitive sort of person. I also tried a squared term like yours, but for some reason, it didn't feel right when I tested it. That version decided the best initial word was `LARES`. I have a sneaky suspicion that we need to account for how common a word was. I think my solver was getting to hung up worrying about BRAXY and CRURA, and giving them similar weight to a word like TRACK.
However, it was very hard to debug because a slightly buggy version was still decent at playing the game! In fact, I'm fairly certain I still have some bugs. I need to comment my code and get it up on Github. It's also super brute force O(n^2)
Re: Adversarial Wordle
#29Same idea, different implementation.